Castor3D
0.11.0
Multiplatform 3D engine
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Liste complète des membres de castor3d::OverlayRenderer, y compris les membres hérités :
beginPrepare(RenderPassTimer const &timer, ashes::Semaphore const &toWait) | castor3d::OverlayRenderer | |
cleanup(RenderDevice const &device) | castor3d::OverlayRenderer | |
endPrepare(RenderPassTimer const &timer) | castor3d::OverlayRenderer | |
getCommands() const | castor3d::OverlayRenderer | inline |
getPreparer(RenderDevice const &device) | castor3d::OverlayRenderer | inline |
getSemaphore() | castor3d::OverlayRenderer | inline |
getSize() const | castor3d::OverlayRenderer | inline |
initialise(RenderDevice const &device) | castor3d::OverlayRenderer | |
isSizeChanged() const | castor3d::OverlayRenderer | inline |
OverlayRenderer(RenderSystem &renderSystem, UniformBufferPools &uboPools, ashes::ImageView const &target) | castor3d::OverlayRenderer | |
render(RenderDevice const &device, RenderPassTimer &timer) | castor3d::OverlayRenderer | |
update(GpuUpdater &updater) | castor3d::OverlayRenderer | |
~OverlayRenderer() | castor3d::OverlayRenderer |