◆ Configuration
◆ VoxelizerUbo() [1/4]
◆ VoxelizerUbo() [2/4]
◆ VoxelizerUbo() [3/4]
C3D_API castor3d::VoxelizerUbo::VoxelizerUbo |
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explicit |
◆ VoxelizerUbo() [4/4]
◆ ~VoxelizerUbo()
C3D_API castor3d::VoxelizerUbo::~VoxelizerUbo |
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◆ cleanup()
C3D_API void castor3d::VoxelizerUbo::cleanup |
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◆ cpuUpdate()
C3D_API void castor3d::VoxelizerUbo::cpuUpdate |
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VoxelSceneData const & |
voxelConfig, |
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float |
worldToGrid, |
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uint32_t |
voxelGridSize |
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) |
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◆ createSizedBinding()
void castor3d::VoxelizerUbo::createSizedBinding |
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ashes::DescriptorSet & |
descriptorSet, |
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VkDescriptorSetLayoutBinding const & |
layoutBinding |
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) |
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inline |
◆ getUbo()
◆ initialise()
◆ operator=() [1/2]
◆ operator=() [2/2]
◆ BindingPoint
C3D_API uint32_t const castor3d::VoxelizerUbo::BindingPoint |
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static |
◆ BufferVoxelizer
C3D_API castor::String const castor3d::VoxelizerUbo::BufferVoxelizer |
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static |
◆ VoxelData
C3D_API castor::String const castor3d::VoxelizerUbo::VoxelData |
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static |
La documentation de cette classe a été générée à partir du fichier suivant :