Castor3D
0.11.0
Multiplatform 3D engine
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Liste complète des membres de castor3d::GpuFrameEvent, y compris les membres hérités :
apply(RenderDevice const &device)=0 | castor3d::GpuFrameEvent | pure virtual |
getType() | castor3d::GpuFrameEvent | inline |
GpuFrameEvent(GpuFrameEvent const &object)=default | castor3d::GpuFrameEvent | |
GpuFrameEvent(GpuFrameEvent &&object)=default | castor3d::GpuFrameEvent | |
GpuFrameEvent(EventType type) | castor3d::GpuFrameEvent | explicit |
m_stackTrace | castor3d::GpuFrameEvent | protected |
m_type | castor3d::GpuFrameEvent | protected |
operator=(GpuFrameEvent const &object)=default | castor3d::GpuFrameEvent | |
operator=(GpuFrameEvent &&object)=default | castor3d::GpuFrameEvent | |
~GpuFrameEvent()=default | castor3d::GpuFrameEvent | virtual |