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static C3D_API ast::type::StructPtr | makeType (ast::type::TypesCache &cache) |
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static C3D_API std::unique_ptr< sdw::Struct > | declare (sdw::ShaderWriter &writer) |
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◆ LpvLightData()
C3D_API castor3d::shader::LpvLightData::LpvLightData |
( |
sdw::ShaderWriter & |
writer, |
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ast::expr::ExprPtr |
expr, |
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bool |
enabled |
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) |
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◆ declare()
static C3D_API std::unique_ptr< sdw::Struct > castor3d::shader::LpvLightData::declare |
( |
sdw::ShaderWriter & |
writer | ) |
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static |
◆ makeType()
static C3D_API ast::type::StructPtr castor3d::shader::LpvLightData::makeType |
( |
ast::type::TypesCache & |
cache | ) |
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static |
◆ operator=()
◆ lightConfig
sdw::Vec4 castor3d::shader::LpvLightData::lightConfig |
◆ lightIndex
sdw::Int castor3d::shader::LpvLightData::lightIndex |
◆ lightView
sdw::Mat4 castor3d::shader::LpvLightData::lightView |
◆ tanFovXHalf
sdw::Float castor3d::shader::LpvLightData::tanFovXHalf |
◆ tanFovYHalf
sdw::Float castor3d::shader::LpvLightData::tanFovYHalf |
◆ texelAreaModifier
sdw::Float castor3d::shader::LpvLightData::texelAreaModifier |
La documentation de cette structure a été générée à partir du fichier suivant :