Castor3D
0.11.0
Multiplatform 3D engine
castor3d
MovableObject
castor3d::MovableObject Liste des membres
Liste complète des membres de
castor3d::MovableObject
, y compris les membres hérités :
addAnimation
(AnimationPtr animation)
castor3d::AnimableT< AnimableHanlerT >
AnimableT
(AnimableHanlerT &owner)
castor3d::AnimableT< AnimableHanlerT >
inline
explicit
protected
AnimableT
(AnimableT &&rhs)=default
castor3d::AnimableT< AnimableHanlerT >
protected
AnimableT
(AnimableT const &rhs)=delete
castor3d::AnimableT< AnimableHanlerT >
protected
Animation
typedef
castor3d::AnimableT< AnimableHanlerT >
protected
AnimationPtr
typedef
castor3d::AnimableT< AnimableHanlerT >
protected
AnimationPtrStrMap
typedef
castor3d::AnimableT< AnimableHanlerT >
protected
attachTo
(SceneNode &node)
castor3d::MovableObject
virtual
cleanupAnimations
()
castor3d::AnimableT< AnimableHanlerT >
inline
detach
()
castor3d::MovableObject
doGetAnimation
(castor::String const &name)
castor3d::AnimableT< AnimableHanlerT >
inline
protected
doRemoveAnimation
(castor::String const &name)
castor3d::AnimableT< AnimableHanlerT >
inline
protected
getAnimation
(castor::String const &name) const
castor3d::AnimableT< AnimableHanlerT >
inline
getAnimation
(castor::String const &name)
castor3d::AnimableT< AnimableHanlerT >
inline
getAnimations
() const
castor3d::AnimableT< AnimableHanlerT >
inline
getParent
() const
castor3d::MovableObject
inline
getScene
() const
castor3d::MovableObject
inline
getType
() const
castor3d::MovableObject
inline
hasAnimation
(castor::String const &name) const
castor3d::AnimableT< AnimableHanlerT >
inline
m_animations
castor3d::AnimableT< AnimableHanlerT >
protected
m_notifyIndex
castor3d::MovableObject
protected
m_scene
castor3d::MovableObject
protected
m_sceneNode
castor3d::MovableObject
protected
m_strNodeName
castor3d::MovableObject
protected
m_type
castor3d::MovableObject
protected
MovableObject
(castor::String const &name, Scene &scene, MovableType type, SceneNode &node)
castor3d::MovableObject
MovableObject
(castor::String const &name, Scene &scene, MovableType type)
castor3d::MovableObject
operator=
(AnimableT &&rhs)=delete
castor3d::AnimableT< AnimableHanlerT >
protected
operator=
(AnimableT const &rhs)=delete
castor3d::AnimableT< AnimableHanlerT >
protected
~AnimableT
()=default
castor3d::AnimableT< AnimableHanlerT >
protected
virtual
~MovableObject
()
castor3d::MovableObject
virtual
Généré le Jeudi 18 Février 2021 01:07:38 pour Castor3D par
1.8.15