Castor3D
0.11.0
Multiplatform 3D engine
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Liste complète des membres de castor3d::GBufferBase, y compris les membres hérités :
doCreateTexture(Engine &engine, castor::String const &name, VkImageCreateFlags createFlags, VkExtent3D const &size, uint32_t layerCount, uint32_t mipLevels, VkFormat format, VkImageUsageFlags usageFlags, VkBorderColor const &borderColor) | castor3d::GBufferBase | protectedstatic |
doCreateTextures(Engine &engine, std::array< TextureUnit const *, size_t(TextureEnumT::eCount) > const &inputs, castor::String const &prefix, VkImageCreateFlags createFlags, castor::Size const &size, uint32_t layerCount=1u) | castor3d::GBufferBase | inlineprotectedstatic |
doCreateTextures(Engine &engine, std::array< TextureUnit const *, size_t(TextureEnumT::eCount) > const &inputs, castor::String const &prefix, VkImageCreateFlags createFlags, VkExtent3D const &size) | castor3d::GBufferBase | inlineprotectedstatic |
GBufferBase(castor::String name) | castor3d::GBufferBase | inlineexplicit |
Textures typedef | castor3d::GBufferBase |