Castor3D
0.11.0
Multiplatform 3D engine
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Liste complète des membres de castor3d::LightVolumePassResult, y compris les membres hérités :
begin() const | castor3d::GBufferT< LpvTexture > | inline |
begin() | castor3d::GBufferT< LpvTexture > | inline |
cbegin() const | castor3d::GBufferT< LpvTexture > | inline |
cend() const | castor3d::GBufferT< LpvTexture > | inline |
cleanup() | castor3d::GBufferT< LpvTexture > | inline |
end() const | castor3d::GBufferT< LpvTexture > | inline |
end() | castor3d::GBufferT< LpvTexture > | inline |
GBufferT(Engine &engine, castor::String name, std::array< TextureUnit const *, size_t(LpvTexture ::eCount) > const &inputs, VkImageCreateFlags createFlags, castor::Size const &size, uint32_t layerCount=1u) | castor3d::GBufferT< LpvTexture > | inline |
GBufferT(Engine &engine, castor::String name, std::array< TextureUnit const *, size_t(LpvTexture ::eCount) > const &inputs, VkImageCreateFlags createFlags, VkExtent3D const &size) | castor3d::GBufferT< LpvTexture > | inline |
initialise(RenderDevice const &device) | castor3d::GBufferT< LpvTexture > | inline |
LightVolumePassResult(Engine &engine, RenderDevice const &device, castor::String const &prefix, uint32_t size) | castor3d::LightVolumePassResult | |
m_engine | castor3d::GBufferT< LpvTexture > | protected |
m_owned | castor3d::GBufferT< LpvTexture > | protected |
m_result | castor3d::GBufferT< LpvTexture > | protected |
operator[](LpvTexture texture) const | castor3d::GBufferT< LpvTexture > | inline |