Castor3D  0.11.0
Multiplatform 3D engine
castor3d::Material Liste des membres

Liste complète des membres de castor3d::Material, y compris les membres hérités :

begin() constcastor3d::Materialinline
begin()castor3d::Materialinline
cleanup()castor3d::Material
createPass()castor3d::Material
DefaultMaterialNamecastor3d::Materialstatic
destroyPass(uint32_t index)castor3d::Material
end() constcastor3d::Materialinline
end()castor3d::Materialinline
getPass(uint32_t index) constcastor3d::Material
getPassCount() constcastor3d::Materialinline
getType() constcastor3d::Materialinline
getTypedPass(uint32_t index) constcastor3d::Materialinline
hasAlphaBlending() constcastor3d::Material
hasEnvironmentMapping() constcastor3d::Material
hasSubsurfaceScattering() constcastor3d::Material
initialise(RenderDevice const &device)castor3d::Material
isTextured(TextureFlags mask=TextureFlag::eAll) constcastor3d::Material
Material(castor::String const &name, Engine &engine, MaterialType type)castor3d::Material
onChangedcastor3d::Material
removePass(PassSPtr pass)castor3d::Material
~Material()castor3d::Materialvirtual