Castor3D  0.11.0
Multiplatform 3D engine
castor3d::AnimableT< AnimableHanlerT > Liste des membres

Liste complète des membres de castor3d::AnimableT< AnimableHanlerT >, y compris les membres hérités :

addAnimation(AnimationPtr animation)castor3d::AnimableT< AnimableHanlerT >
AnimableT(AnimableHanlerT &owner)castor3d::AnimableT< AnimableHanlerT >inlineexplicitprotected
AnimableT(AnimableT &&rhs)=defaultcastor3d::AnimableT< AnimableHanlerT >protected
AnimableT(AnimableT const &rhs)=deletecastor3d::AnimableT< AnimableHanlerT >protected
Animation typedefcastor3d::AnimableT< AnimableHanlerT >protected
AnimationPtr typedefcastor3d::AnimableT< AnimableHanlerT >protected
AnimationPtrStrMap typedefcastor3d::AnimableT< AnimableHanlerT >protected
cleanupAnimations()castor3d::AnimableT< AnimableHanlerT >inline
doGetAnimation(castor::String const &name)castor3d::AnimableT< AnimableHanlerT >inlineprotected
doRemoveAnimation(castor::String const &name)castor3d::AnimableT< AnimableHanlerT >inlineprotected
getAnimation(castor::String const &name) constcastor3d::AnimableT< AnimableHanlerT >inline
getAnimation(castor::String const &name)castor3d::AnimableT< AnimableHanlerT >inline
getAnimations() constcastor3d::AnimableT< AnimableHanlerT >inline
hasAnimation(castor::String const &name) constcastor3d::AnimableT< AnimableHanlerT >inline
m_animationscastor3d::AnimableT< AnimableHanlerT >protected
operator=(AnimableT &&rhs)=deletecastor3d::AnimableT< AnimableHanlerT >protected
operator=(AnimableT const &rhs)=deletecastor3d::AnimableT< AnimableHanlerT >protected
~AnimableT()=defaultcastor3d::AnimableT< AnimableHanlerT >protectedvirtual