Castor3D  0.11.0
Multiplatform 3D engine
castor3d::ShaderBuffer Liste des membres

Liste complète des membres de castor3d::ShaderBuffer, y compris les membres hérités :

createBinding(ashes::DescriptorSet &descriptorSet, VkDescriptorSetLayoutBinding const &binding) constcastor3d::ShaderBuffer
createLayoutBinding(uint32_t index=0u) constcastor3d::ShaderBuffer
getBinding(uint32_t binding) constcastor3d::ShaderBuffer
getPtr()castor3d::ShaderBufferinline
getSize()castor3d::ShaderBufferinline
getType() constcastor3d::ShaderBufferinline
ShaderBuffer(Engine &engine, RenderDevice const &device, uint32_t size, castor::String name, VkFormat tboFormat=VK_FORMAT_R32G32B32A32_SFLOAT)castor3d::ShaderBuffer
update()castor3d::ShaderBuffer
update(VkDeviceSize offset, VkDeviceSize size)castor3d::ShaderBuffer
~ShaderBuffer()castor3d::ShaderBuffer