Castor3D
0.11.0
Multiplatform 3D engine
castor3d
ShadowMapUbo
castor3d::ShadowMapUbo Liste des membres
Liste complète des membres de
castor3d::ShadowMapUbo
, y compris les membres hérités :
BindingPoint
castor3d::ShadowMapUbo
static
BufferShadowMap
castor3d::ShadowMapUbo
static
cleanup
(RenderDevice const &device)
castor3d::ShadowMapUbo
Configuration
typedef
castor3d::ShadowMapUbo
createSizedBinding
(ashes::DescriptorSet &descriptorSet, VkDescriptorSetLayoutBinding const &layoutBinding) const
castor3d::ShadowMapUbo
inline
getUbo
() const
castor3d::ShadowMapUbo
inline
initialise
(RenderDevice const &device)
castor3d::ShadowMapUbo
LightIndex
castor3d::ShadowMapUbo
static
LightPosFarPlane
castor3d::ShadowMapUbo
static
LightProjection
castor3d::ShadowMapUbo
static
LightView
castor3d::ShadowMapUbo
static
operator=
(ShadowMapUbo const &)=delete
castor3d::ShadowMapUbo
operator=
(ShadowMapUbo &&)=delete
castor3d::ShadowMapUbo
ShadowMapUbo
(ShadowMapUbo const &)=delete
castor3d::ShadowMapUbo
ShadowMapUbo
(ShadowMapUbo &&)=default
castor3d::ShadowMapUbo
ShadowMapUbo
(Engine &engine)
castor3d::ShadowMapUbo
explicit
update
(Light const &light, uint32_t index)
castor3d::ShadowMapUbo
~ShadowMapUbo
()
castor3d::ShadowMapUbo
Généré le Jeudi 18 Février 2021 01:07:42 pour Castor3D par
1.8.15