Castor3D
0.11.0
Multiplatform 3D engine
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Fonctions membres publiques | |
EquirectangularToCube (TextureLayout const &equiRectangular, RenderDevice const &device, TextureLayout const &target) | |
void | render () |
castor3d::EquirectangularToCube::EquirectangularToCube | ( | TextureLayout const & | equiRectangular, |
RenderDevice const & | device, | ||
TextureLayout const & | target | ||
) |
void castor3d::EquirectangularToCube::render | ( | ) |