Castor3D
0.11.0
Multiplatform 3D engine
Shader
Ubos
Classes
|
Espaces de nommage
|
Macros
Référence du fichier MorphingUbo.hpp
Classes
class
castor3d::MorphingUbo
Espaces de nommage
castor3d
Macros
#define
UBO_MORPHING
(writer, binding, set, flags)
Documentation des macros
◆
UBO_MORPHING
#define UBO_MORPHING
(
writer,
binding,
set,
flags
)
Valeur :
sdw::Ubo morphing{ writer\
,
castor3d::MorphingUbo::BufferMorphing
\
, binding\
,
set
\
, ast::type::MemoryLayout::eStd140 };\
auto c3d_time = morphing.declMember< sdw::Float >(
castor3d::MorphingUbo::Time
, checkFlag( flags,
castor3d::ProgramFlag::eMorphing
) );\
morphing.end()
castor3d::ProgramFlag::eMorphing
castor3d::MorphingUbo::BufferMorphing
static C3D_API castor::String const BufferMorphing
Definition:
MorphingUbo.hpp:20
castor3d::MorphingUbo::Time
static C3D_API castor::String const Time
Definition:
MorphingUbo.hpp:23
Généré le Jeudi 18 Février 2021 01:07:31 pour Castor3D par
1.8.15