Castor3D
0.11.0
Multiplatform 3D engine
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Liste complète des membres de castor3d::TextureProjection, y compris les membres hérités :
cleanup(RenderDevice const &device) | castor3d::TextureProjection | |
getCommandBuffer() const | castor3d::TextureProjection | inline |
getSemaphore() const | castor3d::TextureProjection | inline |
initialise(RenderDevice const &device, ashes::ImageView const &source, VkFormat targetColour, VkFormat targetDepth) | castor3d::TextureProjection | |
TextureProjection(Engine &engine) | castor3d::TextureProjection | explicit |
update(RenderDevice const &device, Camera const &camera) | castor3d::TextureProjection | |
~TextureProjection() | castor3d::TextureProjection |