Liste complète des membres de castor3d::SceneRenderNodes, y compris les membres hérités :
addRenderNode(PipelineFlags const &flags, AnimatedObjects const &animated, CulledSubmesh const &culledNode, Geometry &instance, Pass &pass, Submesh &submesh, SceneRenderPass &renderPass) | castor3d::SceneRenderNodes | |
addRenderNode(PipelineFlags const &flags, CulledBillboard const &culledNode, Pass &pass, BillboardBase &billboard, SceneRenderPass &renderPass) | castor3d::SceneRenderNodes | |
billboardNodes | castor3d::SceneRenderNodes | |
BillboardNodesMap typedef | castor3d::SceneRenderNodes | |
hasNodes() const | castor3d::SceneRenderNodes | inline |
instancedSkinnedNodes | castor3d::SceneRenderNodes | |
instancedStaticNodes | castor3d::SceneRenderNodes | |
InstantiatedSkinnedNodesMap typedef | castor3d::SceneRenderNodes | |
InstantiatedStaticNodesMap typedef | castor3d::SceneRenderNodes | |
morphingNodes | castor3d::SceneRenderNodes | |
MorphingNodesMap typedef | castor3d::SceneRenderNodes | |
parse(RenderQueue const &queue, ShadowMapLightTypeArray &shadowMaps) | castor3d::SceneRenderNodes | |
scene | castor3d::SceneRenderNodes | |
SceneRenderNodes(Scene const &scene) | castor3d::SceneRenderNodes | inlineexplicit |
skinnedNodes | castor3d::SceneRenderNodes | |
SkinnedNodesMap typedef | castor3d::SceneRenderNodes | |
staticNodes | castor3d::SceneRenderNodes | |
StaticNodesMap typedef | castor3d::SceneRenderNodes | |