Castor3D
0.11.0
Multiplatform 3D engine
|
Liste complète des membres de castor3d::SkinningUbo, y compris les membres hérités :
BindingPoint | castor3d::SkinningUbo | static |
Bones | castor3d::SkinningUbo | static |
BufferSkinning | castor3d::SkinningUbo | static |
computeTransform(SkinningData &data, sdw::ShaderWriter &writer, ProgramFlags const &flags) | castor3d::SkinningUbo | static |
Configuration typedef | castor3d::SkinningUbo | |
createLayoutBinding(uint32_t binding, ProgramFlags const &flags) | castor3d::SkinningUbo | static |
declare(sdw::ShaderWriter &writer, uint32_t binding, uint32_t set, ProgramFlags const &flags) | castor3d::SkinningUbo | static |