Castor3D
..
castor3d
Mesh
castor3d::Mesh Liste des membres
Liste complète des membres de
castor3d::Mesh
, y compris les membres hérités :
Animable
(Scene &p_scene)
castor3d::Animable
explicit
protected
Animable
(Animable &&p_rhs)=default
castor3d::Animable
protected
Animable
(Animable const &p_rhs)=delete
castor3d::Animable
protected
begin
()
castor3d::Mesh
inline
begin
() const
castor3d::Mesh
inline
BinaryParser< Mesh >
class
castor3d::Mesh
friend
BinaryWriter< Mesh >
class
castor3d::Mesh
friend
cleanup
()
castor3d::Mesh
cleanupAnimations
()
castor3d::Animable
computeContainers
()
castor3d::Mesh
computeNormals
(bool p_reverted=false)
castor3d::Mesh
createAnimation
(castor::String const &p_name)
castor3d::Mesh
createSubmesh
()
castor3d::Mesh
DECLARE_VECTOR
(AnimationPtrStrMap, AnimationMap)
castor3d::Mesh
protected
deleteSubmesh
(SubmeshSPtr &p_submesh)
castor3d::Mesh
doAddAnimation
(AnimationSPtr &&p_animation)
castor3d::Animable
protected
doGetAnimation
(castor::String const &p_name)
castor3d::Animable
inline
protected
end
()
castor3d::Mesh
inline
end
() const
castor3d::Mesh
inline
getAnimation
(castor::String const &p_name) const
castor3d::Animable
getAnimation
(castor::String const &p_name)
castor3d::Animable
getAnimations
() const
castor3d::Animable
inline
getBoundingBox
() const
castor3d::Mesh
inline
getBoundingSphere
() const
castor3d::Mesh
inline
getFaceCount
() const
castor3d::Mesh
getSkeleton
() const
castor3d::Mesh
inline
getSubmesh
(uint32_t p_index) const
castor3d::Mesh
getSubmeshCount
() const
castor3d::Mesh
inline
getVertexCount
() const
castor3d::Mesh
hasAnimation
(castor::String const &p_name) const
castor3d::Animable
isModified
() const
castor3d::Mesh
inline
isSerialisable
() const
castor3d::Mesh
inline
m_animations
castor3d::Animable
protected
m_box
castor3d::Mesh
protected
m_modified
castor3d::Mesh
protected
m_serialisable
castor3d::Mesh
protected
m_skeleton
castor3d::Mesh
protected
m_sphere
castor3d::Mesh
protected
m_submeshes
castor3d::Mesh
protected
Mesh
(castor::String const &p_name, Scene &p_scene)
castor3d::Mesh
Mesh
(Mesh &&p_rhs)=default
castor3d::Mesh
Mesh
(Mesh const &p_rhs)=delete
castor3d::Mesh
MeshGenerator
class
castor3d::Mesh
friend
operator=
(Mesh &&p_rhs)=default
castor3d::Mesh
operator=
(Mesh const &p_rhs)=delete
castor3d::Mesh
castor3d::Animable::operator=
(Animable &&p_rhs)=default
castor3d::Animable
protected
castor3d::Animable::operator=
(Animable const &p_rhs)=delete
castor3d::Animable
protected
setSerialisable
(bool value)
castor3d::Mesh
inline
setSkeleton
(SkeletonSPtr p_skeleton)
castor3d::Mesh
updateContainers
()
castor3d::Mesh
~Animable
()
castor3d::Animable
protected
virtual
~Mesh
()
castor3d::Mesh
Généré le Samedi 30 Décembre 2017 00:23:45 pour Castor3D par
1.8.13