Castor3D
..
castor3d
TextureAttachment
castor3d::TextureAttachment Liste des membres
Liste complète des membres de
castor3d::TextureAttachment
, y compris les membres hérités :
attach
(AttachmentPoint p_attachment, uint8_t p_index)
castor3d::FrameBufferAttachment
attach
(AttachmentPoint p_attachment)
castor3d::FrameBufferAttachment
clear
(castor::RgbaColour const &p_colour) const
castor3d::FrameBufferAttachment
clear
(float p_depth) const
castor3d::FrameBufferAttachment
clear
(int p_stencil) const
castor3d::FrameBufferAttachment
clear
(float p_depth, int p_stencil) const
castor3d::FrameBufferAttachment
detach
()
castor3d::FrameBufferAttachment
doAttach
()=0
castor3d::FrameBufferAttachment
protected
pure virtual
doClear
(castor::RgbaColour const &p_colour) const =0
castor3d::FrameBufferAttachment
protected
pure virtual
doClear
(float p_depth) const =0
castor3d::FrameBufferAttachment
protected
pure virtual
doClear
(int p_stencil) const =0
castor3d::FrameBufferAttachment
protected
pure virtual
doClear
(float p_depth, int p_stencil) const =0
castor3d::FrameBufferAttachment
protected
pure virtual
doDetach
()=0
castor3d::FrameBufferAttachment
protected
pure virtual
doDownload
(castor::Position const &p_offset, castor::PxBufferBase &p_buffer) const =0
castor3d::FrameBufferAttachment
protected
pure virtual
download
(castor::Position const &p_offset, castor::PxBufferBase &p_buffer) const
castor3d::FrameBufferAttachment
FrameBufferAttachment
(AttachmentType p_type)
castor3d::FrameBufferAttachment
explicit
protected
getAttachmentIndex
() const
castor3d::FrameBufferAttachment
inline
getAttachmentPoint
() const
castor3d::FrameBufferAttachment
inline
getAttachmentType
() const
castor3d::FrameBufferAttachment
inline
getBuffer
() const
castor3d::TextureAttachment
virtual
getLayer
() const
castor3d::TextureAttachment
inline
getMipLevel
() const
castor3d::TextureAttachment
inline
getTarget
() const
castor3d::TextureAttachment
inline
getTexture
() const
castor3d::TextureAttachment
inline
setLayer
(int layer)
castor3d::TextureAttachment
inline
setTarget
(TextureType target)
castor3d::TextureAttachment
inline
TextureAttachment
(TextureLayoutSPtr texture, uint32_t mipLevel)
castor3d::TextureAttachment
explicit
~FrameBufferAttachment
()
castor3d::FrameBufferAttachment
protected
virtual
~TextureAttachment
()
castor3d::TextureAttachment
virtual
Généré le Samedi 30 Décembre 2017 00:23:56 pour Castor3D par
1.8.13