Castor3D  ..
castor3d::Camera Liste des membres

Liste complète des membres de castor3d::Camera, y compris les membres hérités :

Animable(Scene &p_scene)castor3d::Animableexplicitprotected
Animable(Animable &&p_rhs)=defaultcastor3d::Animableprotected
Animable(Animable const &p_rhs)=deletecastor3d::Animableprotected
apply() constcastor3d::Camera
attachTo(SceneNodeSPtr node) overridecastor3d::Cameravirtual
Camera(castor::String const &name, Scene &scene, SceneNodeSPtr const node, Viewport &&viewport, bool invertX=false)castor3d::Camera
Camera(castor::String const &name, Scene &scene, SceneNodeSPtr const node, bool invertX=false)castor3d::Camera
cleanupAnimations()castor3d::Animable
detach()castor3d::MovableObject
doAddAnimation(AnimationSPtr &&p_animation)castor3d::Animableprotected
doGetAnimation(castor::String const &p_name)castor3d::Animableinlineprotected
getAnimation(castor::String const &p_name) constcastor3d::Animable
getAnimation(castor::String const &p_name)castor3d::Animable
getAnimations() constcastor3d::Animableinline
getHeight() constcastor3d::Camera
getParent() constcastor3d::MovableObjectinline
getType() constcastor3d::MovableObjectinline
getView() constcastor3d::Camerainline
getViewport() constcastor3d::Camerainline
getViewport()castor3d::Camerainline
getViewportType() constcastor3d::Camera
getWidth() constcastor3d::Camera
hasAnimation(castor::String const &p_name) constcastor3d::Animable
isVisible(Geometry const &geometry, Submesh const &submesh) constcastor3d::Camera
isVisible(castor::BoundingBox const &box, castor::Matrix4x4r const &transformations) constcastor3d::Camera
isVisible(castor::BoundingSphere const &sphere, castor::Matrix4x4r const &transformations, castor::Point3r const &scale) constcastor3d::Camera
isVisible(castor::Point3r const &point) constcastor3d::Camera
m_animationscastor3d::Animableprotected
m_notifyIndexcastor3d::MovableObjectprotected
m_sceneNodecastor3d::MovableObjectprotected
m_strNodeNamecastor3d::MovableObjectprotected
m_typecastor3d::MovableObjectprotected
MovableObject(castor::String const &p_name, Scene &p_scene, MovableType p_type, SceneNodeSPtr p_sn)castor3d::MovableObject
onChangedcastor3d::Cameramutable
operator=(Animable &&p_rhs)=defaultcastor3d::Animableprotected
operator=(Animable const &p_rhs)=deletecastor3d::Animableprotected
resize(uint32_t width, uint32_t height)castor3d::Camera
resize(castor::Size const &size)castor3d::Camera
Scene classcastor3d::Camerafriend
setView(castor::Matrix4x4r const &view)castor3d::Camerainline
setViewportType(ViewportType value)castor3d::Camera
update()castor3d::Camera
~Animable()castor3d::Animableprotectedvirtual
~Camera()castor3d::Camera
~MovableObject()castor3d::MovableObjectvirtual