Castor3D  ..
castor3d::BillboardBase Liste des membres

Liste complète des membres de castor3d::BillboardBase, y compris les membres hérités :

BillboardBase(Scene &scene, SceneNodeSPtr node, VertexBufferSPtr vertexBuffer)castor3d::BillboardBase
cleanup()castor3d::BillboardBase
draw(GeometryBuffers const &geometryBuffers)castor3d::BillboardBase
gatherBuffers(VertexBufferArray &buffers)castor3d::BillboardBase
getBillboardSize() constcastor3d::BillboardBaseinline
getBillboardType() constcastor3d::BillboardBaseinline
getCount() constcastor3d::BillboardBaseinline
getDimensions() constcastor3d::BillboardBaseinline
getMaterial() constcastor3d::BillboardBaseinline
getNode() constcastor3d::BillboardBaseinline
getParentScene() constcastor3d::BillboardBaseinline
getParentScene()castor3d::BillboardBaseinline
getProgramFlags() constcastor3d::BillboardBase
getVertexBuffer() constcastor3d::BillboardBaseinline
getVertexBuffer()castor3d::BillboardBaseinline
initialise(uint32_t count)castor3d::BillboardBase
isInitialised() constcastor3d::BillboardBaseinline
isShadowCaster() constcastor3d::RenderedObjectinline
isShadowReceiver() constcastor3d::RenderedObjectinline
isVisible() constcastor3d::RenderedObjectinline
m_billboardSizecastor3d::BillboardBaseprotected
m_billboardTypecastor3d::BillboardBaseprotected
m_cameraPositioncastor3d::BillboardBaseprotected
m_centerOffsetcastor3d::BillboardBaseprotected
m_countcastor3d::BillboardBaseprotected
m_dimensionscastor3d::BillboardBaseprotected
m_initialisedcastor3d::BillboardBaseprotected
m_materialcastor3d::BillboardBaseprotected
m_needUpdatecastor3d::BillboardBaseprotected
m_nodecastor3d::BillboardBaseprotected
m_quadcastor3d::BillboardBaseprotected
m_scenecastor3d::BillboardBaseprotected
m_vertexBuffercastor3d::BillboardBaseprotected
setBillboardSize(BillboardSize value)castor3d::BillboardBaseinline
setBillboardType(BillboardType value)castor3d::BillboardBaseinline
setCenterOffset(uint32_t value)castor3d::BillboardBaseinline
setCount(uint32_t value)castor3d::BillboardBaseinline
setDimensions(castor::Point2f const &value)castor3d::BillboardBaseinline
setMaterial(MaterialSPtr value)castor3d::BillboardBaseinline
setNode(SceneNodeSPtr value)castor3d::BillboardBaseinline
setShadowCaster(bool p_value)castor3d::RenderedObjectinline
setShadowReceiver(bool p_value)castor3d::RenderedObjectinline
setVisible(bool p_value)castor3d::RenderedObjectinline
sortByDistance(castor::Point3r const &cameraPosition)castor3d::BillboardBase
update()castor3d::BillboardBase
~BillboardBase()castor3d::BillboardBase