Castor3D
..
castor3d
ParticleSystem
castor3d::ParticleSystem Liste des membres
Liste complète des membres de
castor3d::ParticleSystem
, y compris les membres hérités :
addParticleVariable
(castor::String const &p_name, ElementType p_type, castor::String const &p_defaultValue)
castor3d::ParticleSystem
Animable
(Scene &p_scene)
castor3d::Animable
explicit
protected
Animable
(Animable &&p_rhs)=default
castor3d::Animable
protected
Animable
(Animable const &p_rhs)=delete
castor3d::Animable
protected
attachTo
(SceneNodeSPtr p_node)
castor3d::MovableObject
virtual
cleanup
()
castor3d::ParticleSystem
cleanupAnimations
()
castor3d::Animable
detach
()
castor3d::MovableObject
doAddAnimation
(AnimationSPtr &&p_animation)
castor3d::Animable
protected
doGetAnimation
(castor::String const &p_name)
castor3d::Animable
inline
protected
getAnimation
(castor::String const &p_name) const
castor3d::Animable
getAnimation
(castor::String const &p_name)
castor3d::Animable
getAnimations
() const
castor3d::Animable
inline
getBillboards
() const
castor3d::ParticleSystem
inline
getDefaultValues
() const
castor3d::ParticleSystem
inline
getDimensions
() const
castor3d::ParticleSystem
getMaterial
() const
castor3d::ParticleSystem
getMaxParticlesCount
() const
castor3d::ParticleSystem
inline
getParent
() const
castor3d::MovableObject
inline
getParticlesCount
() const
castor3d::ParticleSystem
inline
getParticleType
() const
castor3d::ParticleSystem
inline
getParticleVariables
() const
castor3d::ParticleSystem
inline
getType
() const
castor3d::MovableObject
inline
hasAnimation
(castor::String const &p_name) const
castor3d::Animable
initialise
()
castor3d::ParticleSystem
m_activeParticlesCount
castor3d::ParticleSystem
protected
m_animations
castor3d::Animable
protected
m_billboardInputs
castor3d::ParticleSystem
protected
m_centerOffset
castor3d::ParticleSystem
protected
m_cpuImpl
castor3d::ParticleSystem
protected
m_csImpl
castor3d::ParticleSystem
protected
m_defaultValues
castor3d::ParticleSystem
protected
m_dimensions
castor3d::ParticleSystem
protected
m_firstUpdate
castor3d::ParticleSystem
protected
m_impl
castor3d::ParticleSystem
protected
m_inputs
castor3d::ParticleSystem
protected
m_material
castor3d::ParticleSystem
protected
m_notifyIndex
castor3d::MovableObject
protected
m_particlesBillboard
castor3d::ParticleSystem
protected
m_particlesCount
castor3d::ParticleSystem
protected
m_particleType
castor3d::ParticleSystem
protected
m_sceneNode
castor3d::MovableObject
protected
m_strNodeName
castor3d::MovableObject
protected
m_tfImpl
castor3d::ParticleSystem
protected
m_timer
castor3d::ParticleSystem
protected
m_totalTime
castor3d::ParticleSystem
protected
m_type
castor3d::MovableObject
protected
MovableObject
(castor::String const &p_name, Scene &p_scene, MovableType p_type, SceneNodeSPtr p_sn)
castor3d::MovableObject
operator=
(Animable &&p_rhs)=default
castor3d::Animable
protected
operator=
(Animable const &p_rhs)=delete
castor3d::Animable
protected
ParticleSystem
(castor::String const &p_name, Scene &p_scene, SceneNodeSPtr p_parent, size_t p_count)
castor3d::ParticleSystem
setCSUpdateProgram
(ShaderProgramSPtr p_program)
castor3d::ParticleSystem
setDimensions
(castor::Point2f const &p_value)
castor3d::ParticleSystem
setMaterial
(MaterialSPtr p_value)
castor3d::ParticleSystem
setParticleType
(castor::String const &p_value)
castor3d::ParticleSystem
setTFUpdateProgram
(ShaderProgramSPtr p_program)
castor3d::ParticleSystem
TextWriter
class
castor3d::ParticleSystem
friend
update
()
castor3d::ParticleSystem
~Animable
()
castor3d::Animable
protected
virtual
~MovableObject
()
castor3d::MovableObject
virtual
~ParticleSystem
()
castor3d::ParticleSystem
Généré le Samedi 30 Décembre 2017 00:23:49 pour Castor3D par
1.8.13