Castor3D  ..
castor3d::ParticleSystem Liste des membres

Liste complète des membres de castor3d::ParticleSystem, y compris les membres hérités :

addParticleVariable(castor::String const &p_name, ElementType p_type, castor::String const &p_defaultValue)castor3d::ParticleSystem
Animable(Scene &p_scene)castor3d::Animableexplicitprotected
Animable(Animable &&p_rhs)=defaultcastor3d::Animableprotected
Animable(Animable const &p_rhs)=deletecastor3d::Animableprotected
attachTo(SceneNodeSPtr p_node)castor3d::MovableObjectvirtual
cleanup()castor3d::ParticleSystem
cleanupAnimations()castor3d::Animable
detach()castor3d::MovableObject
doAddAnimation(AnimationSPtr &&p_animation)castor3d::Animableprotected
doGetAnimation(castor::String const &p_name)castor3d::Animableinlineprotected
getAnimation(castor::String const &p_name) constcastor3d::Animable
getAnimation(castor::String const &p_name)castor3d::Animable
getAnimations() constcastor3d::Animableinline
getBillboards() constcastor3d::ParticleSysteminline
getDefaultValues() constcastor3d::ParticleSysteminline
getDimensions() constcastor3d::ParticleSystem
getMaterial() constcastor3d::ParticleSystem
getMaxParticlesCount() constcastor3d::ParticleSysteminline
getParent() constcastor3d::MovableObjectinline
getParticlesCount() constcastor3d::ParticleSysteminline
getParticleType() constcastor3d::ParticleSysteminline
getParticleVariables() constcastor3d::ParticleSysteminline
getType() constcastor3d::MovableObjectinline
hasAnimation(castor::String const &p_name) constcastor3d::Animable
initialise()castor3d::ParticleSystem
m_activeParticlesCountcastor3d::ParticleSystemprotected
m_animationscastor3d::Animableprotected
m_billboardInputscastor3d::ParticleSystemprotected
m_centerOffsetcastor3d::ParticleSystemprotected
m_cpuImplcastor3d::ParticleSystemprotected
m_csImplcastor3d::ParticleSystemprotected
m_defaultValuescastor3d::ParticleSystemprotected
m_dimensionscastor3d::ParticleSystemprotected
m_firstUpdatecastor3d::ParticleSystemprotected
m_implcastor3d::ParticleSystemprotected
m_inputscastor3d::ParticleSystemprotected
m_materialcastor3d::ParticleSystemprotected
m_notifyIndexcastor3d::MovableObjectprotected
m_particlesBillboardcastor3d::ParticleSystemprotected
m_particlesCountcastor3d::ParticleSystemprotected
m_particleTypecastor3d::ParticleSystemprotected
m_sceneNodecastor3d::MovableObjectprotected
m_strNodeNamecastor3d::MovableObjectprotected
m_tfImplcastor3d::ParticleSystemprotected
m_timercastor3d::ParticleSystemprotected
m_totalTimecastor3d::ParticleSystemprotected
m_typecastor3d::MovableObjectprotected
MovableObject(castor::String const &p_name, Scene &p_scene, MovableType p_type, SceneNodeSPtr p_sn)castor3d::MovableObject
operator=(Animable &&p_rhs)=defaultcastor3d::Animableprotected
operator=(Animable const &p_rhs)=deletecastor3d::Animableprotected
ParticleSystem(castor::String const &p_name, Scene &p_scene, SceneNodeSPtr p_parent, size_t p_count)castor3d::ParticleSystem
setCSUpdateProgram(ShaderProgramSPtr p_program)castor3d::ParticleSystem
setDimensions(castor::Point2f const &p_value)castor3d::ParticleSystem
setMaterial(MaterialSPtr p_value)castor3d::ParticleSystem
setParticleType(castor::String const &p_value)castor3d::ParticleSystem
setTFUpdateProgram(ShaderProgramSPtr p_program)castor3d::ParticleSystem
TextWriter classcastor3d::ParticleSystemfriend
update()castor3d::ParticleSystem
~Animable()castor3d::Animableprotectedvirtual
~MovableObject()castor3d::MovableObjectvirtual
~ParticleSystem()castor3d::ParticleSystem