Castor3D 0.16.0
Multiplatform 3D engine
|
#include <ObjectBufferPool.hpp>
Fonctions membres publiques | |
ModelBuffers (castor::Array< GpuPackedBaseBufferUPtr, size_t(SubmeshData::eCount) > bufs={}) | |
Attributs publics | |
castor::Array< GpuPackedBaseBufferUPtr, size_t(SubmeshData::eCount) > | buffers |
|
inlineexplicit |
castor::Array< GpuPackedBaseBufferUPtr, size_t( SubmeshData::eCount ) > castor3d::ObjectBufferPool::ModelBuffers::buffers |