Castor3D 0.16.0
Multiplatform 3D engine
castor3d::RenderTechniquePassDesc Liste des membres

Liste complète des membres de castor3d::RenderTechniquePassDesc, y compris les membres hérités :

addShaderFlag(ShaderFlags value)castor3d::RenderTechniquePassDescinline
clustersConfig(ClustersConfig const *value)castor3d::RenderTechniquePassDescinline
hasVelocity(bool value)castor3d::RenderTechniquePassDescinline
indirect(IndirectLightingData value)castor3d::RenderTechniquePassDescinline
m_clustersConfigcastor3d::RenderTechniquePassDesc
m_indirectLightingcastor3d::RenderTechniquePassDesc
m_outputScatteringcastor3d::RenderTechniquePassDesc
m_shaderFlagscastor3d::RenderTechniquePassDesc
m_ssaocastor3d::RenderTechniquePassDesc
m_ssaoConfigcastor3d::RenderTechniquePassDesc
outputScattering(bool value=true)castor3d::RenderTechniquePassDescinline
RenderTechniquePassDesc(bool environment, SsaoConfig const &ssaoConfig)castor3d::RenderTechniquePassDescinline
shaderFlags(ShaderFlags value)castor3d::RenderTechniquePassDescinline
ssao(Texture const &value)castor3d::RenderTechniquePassDescinline