Castor3D 0.16.0
Multiplatform 3D engine
|
#include <RefractionComponent.hpp>
Fonctions membres publiques | |
RefractionData (std::atomic_bool &dirty) | |
Attributs publics | |
castor::AtomicGroupChangeTracked< float > | factor |
castor::AtomicGroupChangeTracked< bool > | enabled |
|
inlineexplicit |
castor::AtomicGroupChangeTracked< bool > castor3d::RefractionData::enabled |
castor::AtomicGroupChangeTracked< float > castor3d::RefractionData::factor |