cleanup() | castor::ResourceCacheT< castor3d::AnimatedObjectGroup, String, castor3d::AnimatedObjectGroupCacheTraits > | |
clear(castor3d::RenderDevice const &device) | castor::ResourceCacheT< castor3d::AnimatedObjectGroup, String, castor3d::AnimatedObjectGroupCacheTraits > | |
ElementCacheT typedef | castor::ResourceCacheT< castor3d::AnimatedObjectGroup, String, castor3d::AnimatedObjectGroupCacheTraits > | |
ElementCacheTraitsT typedef | castor::ResourceCacheT< castor3d::AnimatedObjectGroup, String, castor3d::AnimatedObjectGroupCacheTraits > | |
ElementCleanerT typedef | castor::ResourceCacheT< castor3d::AnimatedObjectGroup, String, castor3d::AnimatedObjectGroupCacheTraits > | |
ElementContT typedef | castor::ResourceCacheT< castor3d::AnimatedObjectGroup, String, castor3d::AnimatedObjectGroupCacheTraits > | |
ElementInitialiserT typedef | castor::ResourceCacheT< castor3d::AnimatedObjectGroup, String, castor3d::AnimatedObjectGroupCacheTraits > | |
ElementKeyT typedef | castor::ResourceCacheT< castor3d::AnimatedObjectGroup, String, castor3d::AnimatedObjectGroupCacheTraits > | |
ElementMergerT typedef | castor::ResourceCacheT< castor3d::AnimatedObjectGroup, String, castor3d::AnimatedObjectGroupCacheTraits > | |
ElementObsT typedef | castor::ResourceCacheT< castor3d::AnimatedObjectGroup, String, castor3d::AnimatedObjectGroupCacheTraits > | |
ElementPtrT typedef | castor::ResourceCacheT< castor3d::AnimatedObjectGroup, String, castor3d::AnimatedObjectGroupCacheTraits > | |
ElementT typedef | castor::ResourceCacheT< castor3d::AnimatedObjectGroup, String, castor3d::AnimatedObjectGroupCacheTraits > | |
findObject(castor::String const &name) const | castor::ResourceCacheT< castor3d::AnimatedObjectGroup, String, castor3d::AnimatedObjectGroupCacheTraits > | |
getMorphingWeights() const | castor::ResourceCacheT< castor3d::AnimatedObjectGroup, String, castor3d::AnimatedObjectGroupCacheTraits > | inline |
getSkinningTransformsBuffer() const | castor::ResourceCacheT< castor3d::AnimatedObjectGroup, String, castor3d::AnimatedObjectGroupCacheTraits > | inline |
initialise(castor3d::RenderDevice const &device) | castor::ResourceCacheT< castor3d::AnimatedObjectGroup, String, castor3d::AnimatedObjectGroupCacheTraits > | |
ResourceCacheT(castor3d::Scene &scene) | castor::ResourceCacheT< castor3d::AnimatedObjectGroup, String, castor3d::AnimatedObjectGroupCacheTraits > | explicit |
update(castor3d::CpuUpdater &updater) | castor::ResourceCacheT< castor3d::AnimatedObjectGroup, String, castor3d::AnimatedObjectGroupCacheTraits > | |
~ResourceCacheT() override | castor::ResourceCacheT< castor3d::AnimatedObjectGroup, String, castor3d::AnimatedObjectGroupCacheTraits > | |