Castor3D 0.15.0
Multiplatform 3D engine
castor3d::AnimableT< AnimableHandlerT > Liste des membres

Liste complète des membres de castor3d::AnimableT< AnimableHandlerT >, y compris les membres hérités :

addAnimation(AnimationPtr animation)castor3d::AnimableT< AnimableHandlerT >
AnimableT(AnimableHandlerT &owner)castor3d::AnimableT< AnimableHandlerT >inlineexplicitprotected
AnimableT(AnimableT &&rhs)=defaultcastor3d::AnimableT< AnimableHandlerT >protected
AnimableT(AnimableT const &rhs)=deletecastor3d::AnimableT< AnimableHandlerT >protected
Animation typedefcastor3d::AnimableT< AnimableHandlerT >protected
AnimationPtr typedefcastor3d::AnimableT< AnimableHandlerT >protected
AnimationsMap typedefcastor3d::AnimableT< AnimableHandlerT >protected
cleanupAnimations()castor3d::AnimableT< AnimableHandlerT >inline
doGetAnimation(castor::String const &name)castor3d::AnimableT< AnimableHandlerT >inlineprotected
doGetAnimation(castor::String const &name) constcastor3d::AnimableT< AnimableHandlerT >inlineprotected
doRemoveAnimation(castor::String const &name)castor3d::AnimableT< AnimableHandlerT >inlineprotected
getAnimation(castor::String const &name) constcastor3d::AnimableT< AnimableHandlerT >inline
getAnimation(castor::String const &name)castor3d::AnimableT< AnimableHandlerT >inline
getAnimations() constcastor3d::AnimableT< AnimableHandlerT >inline
hasAnimation() constcastor3d::AnimableT< AnimableHandlerT >inline
hasAnimation(castor::String const &name) constcastor3d::AnimableT< AnimableHandlerT >inline
m_animationscastor3d::AnimableT< AnimableHandlerT >protected
operator=(AnimableT &&rhs)=deletecastor3d::AnimableT< AnimableHandlerT >protected
operator=(AnimableT const &rhs)=deletecastor3d::AnimableT< AnimableHandlerT >protected
~AnimableT()=defaultcastor3d::AnimableT< AnimableHandlerT >virtual