Castor3D
0.15.0
Multiplatform 3D engine
Page principale
Pages associées
Espaces de nommage
Concepts
Classes
Fichiers
Liste des classes
Index des classes
Hiérarchie des classes
Membres de classe
castor3d
Material
castor3d::Material Liste des membres
Liste complète des membres de
castor3d::Material
, y compris les membres hérités :
addPass
(Pass const &pass)
castor3d::Material
begin
() const
castor3d::Material
inline
begin
()
castor3d::Material
inline
cleanup
()
castor3d::Material
createPass
(LightingModelID lightingModelId)
castor3d::Material
createPass
()
castor3d::Material
DefaultMaterialName
castor3d::Material
static
destroyPass
(uint32_t index)
castor3d::Material
end
() const
castor3d::Material
inline
end
()
castor3d::Material
inline
getLightingModelId
() const noexcept
castor3d::Material
inline
getPass
(uint32_t index) const
castor3d::Material
getPassCount
() const
castor3d::Material
inline
getRenderPassInfo
() const noexcept
castor3d::Material
inline
hasAlphaBlending
() const
castor3d::Material
hasEnvironmentMapping
() const
castor3d::Material
hasSubsurfaceScattering
() const
castor3d::Material
initialise
()
castor3d::Material
isInitialised
() const noexcept
castor3d::Material
inline
isSerialisable
() const noexcept
castor3d::Material
inline
Material
(castor::String const &name, Engine &engine, LightingModelID lightingModelId)
castor3d::Material
onChanged
castor3d::Material
removePass
(PassRPtr pass)
castor3d::Material
setRenderPassInfo
(RenderPassRegisterInfo *renderPassInfo) noexcept
castor3d::Material
inline
setSerialisable
(bool v) noexcept
castor3d::Material
inline
~Material
()=default
castor3d::Material
virtual
Généré le Vendredi 28 Avril 2023 14:43:10 pour Castor3D par
1.9.6