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virtual C3D_API void | visit (castor::String const &name, ControlsList controls)=0 |
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virtual C3D_API void | visit (castor::String const &name, AtomicControlsList controls)=0 |
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template<typename ControlT = bool> |
void | visit (castor::String const &name, ControlT *control=nullptr) |
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virtual C3D_API void | visit (castor::String const &name, bool &value, ControlsList controls)=0 |
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virtual C3D_API void | visit (castor::String const &name, int16_t &value, ControlsList controls)=0 |
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virtual C3D_API void | visit (castor::String const &name, uint16_t &value, ControlsList controls)=0 |
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virtual C3D_API void | visit (castor::String const &name, int32_t &value, ControlsList controls)=0 |
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virtual C3D_API void | visit (castor::String const &name, uint32_t &value, ControlsList controls)=0 |
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virtual C3D_API void | visit (castor::String const &name, int64_t &value, ControlsList controls)=0 |
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virtual C3D_API void | visit (castor::String const &name, uint64_t &value, ControlsList controls)=0 |
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virtual C3D_API void | visit (castor::String const &name, float &value, ControlsList controls)=0 |
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virtual C3D_API void | visit (castor::String const &name, double &value, ControlsList controls)=0 |
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virtual C3D_API void | visit (castor::String const &name, BlendMode &value, ControlsList controls)=0 |
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virtual C3D_API void | visit (castor::String const &name, ParallaxOcclusionMode &value, ControlsList controls)=0 |
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virtual C3D_API void | visit (castor::String const &name, VkCompareOp &value, ControlsList controls)=0 |
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virtual C3D_API void | visit (castor::String const &name, castor::RgbColour &value, ControlsList controls)=0 |
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virtual C3D_API void | visit (castor::String const &name, castor::RgbaColour &value, ControlsList controls)=0 |
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virtual C3D_API void | visit (castor::String const &name, castor::HdrRgbColour &value, ControlsList controls)=0 |
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virtual C3D_API void | visit (castor::String const &name, castor::HdrRgbaColour &value, ControlsList controls)=0 |
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virtual C3D_API void | visit (castor::String const &name, castor::Point2f &value, ControlsList controls)=0 |
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virtual C3D_API void | visit (castor::String const &name, castor::Point2i &value, ControlsList controls)=0 |
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virtual C3D_API void | visit (castor::String const &name, castor::Point2ui &value, ControlsList controls)=0 |
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virtual C3D_API void | visit (castor::String const &name, castor::Point3f &value, ControlsList controls)=0 |
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virtual C3D_API void | visit (castor::String const &name, castor::Point3i &value, ControlsList controls)=0 |
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virtual C3D_API void | visit (castor::String const &name, castor::Point3ui &value, ControlsList controls)=0 |
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virtual C3D_API void | visit (castor::String const &name, castor::Point4f &value, ControlsList controls)=0 |
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virtual C3D_API void | visit (castor::String const &name, castor::Point4i &value, ControlsList controls)=0 |
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virtual C3D_API void | visit (castor::String const &name, castor::Point4ui &value, ControlsList controls)=0 |
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virtual C3D_API void | visit (castor::String const &name, castor::Matrix4x4f &value, ControlsList controls)=0 |
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virtual C3D_API void | visit (castor::String const &name, castor::RangedValue< float > &value, ControlsList controls)=0 |
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virtual C3D_API void | visit (castor::String const &name, castor::RangedValue< int32_t > &value, ControlsList controls)=0 |
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virtual C3D_API void | visit (castor::String const &name, castor::RangedValue< uint32_t > &value, ControlsList controls)=0 |
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virtual C3D_API void | visit (castor::String const &name, PassComponentTextureFlag textureFlag, TextureFlagConfiguration &value, uint32_t componentsCount, ControlsList controls)=0 |
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virtual C3D_API void | visit (castor::String const &name, bool &value, AtomicControlsList controls)=0 |
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virtual C3D_API void | visit (castor::String const &name, int16_t &value, AtomicControlsList controls)=0 |
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virtual C3D_API void | visit (castor::String const &name, uint16_t &value, AtomicControlsList controls)=0 |
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virtual C3D_API void | visit (castor::String const &name, int32_t &value, AtomicControlsList controls)=0 |
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virtual C3D_API void | visit (castor::String const &name, uint32_t &value, AtomicControlsList controls)=0 |
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virtual C3D_API void | visit (castor::String const &name, int64_t &value, AtomicControlsList controls)=0 |
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virtual C3D_API void | visit (castor::String const &name, uint64_t &value, AtomicControlsList controls)=0 |
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virtual C3D_API void | visit (castor::String const &name, float &value, AtomicControlsList controls)=0 |
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virtual C3D_API void | visit (castor::String const &name, double &value, AtomicControlsList controls)=0 |
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virtual C3D_API void | visit (castor::String const &name, BlendMode &value, AtomicControlsList controls)=0 |
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virtual C3D_API void | visit (castor::String const &name, ParallaxOcclusionMode &value, AtomicControlsList controls)=0 |
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virtual C3D_API void | visit (castor::String const &name, VkCompareOp &value, AtomicControlsList controls)=0 |
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virtual C3D_API void | visit (castor::String const &name, castor::RgbColour &value, AtomicControlsList controls)=0 |
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virtual C3D_API void | visit (castor::String const &name, castor::RgbaColour &value, AtomicControlsList controls)=0 |
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virtual C3D_API void | visit (castor::String const &name, castor::HdrRgbColour &value, AtomicControlsList controls)=0 |
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virtual C3D_API void | visit (castor::String const &name, castor::HdrRgbaColour &value, AtomicControlsList controls)=0 |
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virtual C3D_API void | visit (castor::String const &name, castor::Point2f &value, AtomicControlsList controls)=0 |
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virtual C3D_API void | visit (castor::String const &name, castor::Point2i &value, AtomicControlsList controls)=0 |
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virtual C3D_API void | visit (castor::String const &name, castor::Point2ui &value, AtomicControlsList controls)=0 |
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virtual C3D_API void | visit (castor::String const &name, castor::Point3f &value, AtomicControlsList controls)=0 |
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virtual C3D_API void | visit (castor::String const &name, castor::Point3i &value, AtomicControlsList controls)=0 |
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virtual C3D_API void | visit (castor::String const &name, castor::Point3ui &value, AtomicControlsList controls)=0 |
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virtual C3D_API void | visit (castor::String const &name, castor::Point4f &value, AtomicControlsList controls)=0 |
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virtual C3D_API void | visit (castor::String const &name, castor::Point4i &value, AtomicControlsList controls)=0 |
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virtual C3D_API void | visit (castor::String const &name, castor::Point4ui &value, AtomicControlsList controls)=0 |
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virtual C3D_API void | visit (castor::String const &name, castor::Matrix4x4f &value, AtomicControlsList controls)=0 |
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virtual C3D_API void | visit (castor::String const &name, castor::RangedValue< float > &value, AtomicControlsList controls)=0 |
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virtual C3D_API void | visit (castor::String const &name, castor::RangedValue< int32_t > &value, AtomicControlsList controls)=0 |
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virtual C3D_API void | visit (castor::String const &name, castor::RangedValue< uint32_t > &value, AtomicControlsList controls)=0 |
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virtual C3D_API void | visit (castor::String const &name, PassComponentTextureFlag textureFlag, TextureFlagConfiguration &value, uint32_t componentsCount, AtomicControlsList controls)=0 |
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template<typename ControlT = bool> |
void | visit (castor::String const &name, bool &value, ControlT *control=nullptr) |
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template<typename ControlT = bool> |
void | visit (castor::String const &name, int16_t &value, ControlT *control=nullptr) |
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template<typename ControlT = bool> |
void | visit (castor::String const &name, uint16_t &value, ControlT *control=nullptr) |
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template<typename ControlT = bool> |
void | visit (castor::String const &name, int32_t &value, ControlT *control=nullptr) |
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template<typename ControlT = bool> |
void | visit (castor::String const &name, uint32_t &value, ControlT *control=nullptr) |
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template<typename ControlT = bool> |
void | visit (castor::String const &name, int64_t &value, ControlT *control=nullptr) |
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template<typename ControlT = bool> |
void | visit (castor::String const &name, uint64_t &value, ControlT *control=nullptr) |
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template<typename ControlT = bool> |
void | visit (castor::String const &name, float &value, ControlT *control=nullptr) |
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template<typename ControlT = bool> |
void | visit (castor::String const &name, double &value, ControlT *control=nullptr) |
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template<typename ControlT = bool> |
void | visit (castor::String const &name, BlendMode &value, ControlT *control=nullptr) |
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template<typename ControlT = bool> |
void | visit (castor::String const &name, ParallaxOcclusionMode &value, ControlT *control=nullptr) |
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template<typename ControlT = bool> |
void | visit (castor::String const &name, VkCompareOp &value, ControlT *control=nullptr) |
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template<typename ControlT = bool> |
void | visit (castor::String const &name, castor::RgbaColour &value, ControlT *control=nullptr) |
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template<typename ControlT = bool> |
void | visit (castor::String const &name, castor::HdrRgbColour &value, ControlT *control=nullptr) |
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template<typename ControlT = bool> |
void | visit (castor::String const &name, castor::HdrRgbaColour &value, ControlT *control=nullptr) |
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template<typename ControlT = bool> |
void | visit (castor::String const &name, castor::Point2f &value, ControlT *control=nullptr) |
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template<typename ControlT = bool> |
void | visit (castor::String const &name, castor::Point2i &value, ControlT *control=nullptr) |
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template<typename ControlT = bool> |
void | visit (castor::String const &name, castor::Point2ui &value, ControlT *control=nullptr) |
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template<typename ControlT = bool> |
void | visit (castor::String const &name, castor::Point3f &value, ControlT *control=nullptr) |
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template<typename ControlT = bool> |
void | visit (castor::String const &name, castor::Point3i &value, ControlT *control=nullptr) |
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template<typename ControlT = bool> |
void | visit (castor::String const &name, castor::Point3ui &value, ControlT *control=nullptr) |
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template<typename ControlT = bool> |
void | visit (castor::String const &name, castor::Point4f &value, ControlT *control=nullptr) |
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template<typename ControlT = bool> |
void | visit (castor::String const &name, castor::Point4i &value, ControlT *control=nullptr) |
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template<typename ControlT = bool> |
void | visit (castor::String const &name, castor::Point4ui &value, ControlT *control=nullptr) |
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template<typename ControlT = bool> |
void | visit (castor::String const &name, castor::Matrix4x4f &value, ControlT *control=nullptr) |
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template<typename ControlT = bool> |
void | visit (castor::String const &name, castor::RangedValue< float > &value, ControlT *control=nullptr) |
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template<typename ControlT = bool> |
void | visit (castor::String const &name, castor::RangedValue< int32_t > &value, ControlT *control=nullptr) |
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template<typename ControlT = bool> |
void | visit (castor::String const &name, castor::RangedValue< uint32_t > &value, ControlT *control=nullptr) |
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template<typename ControlT = bool> |
void | visit (castor::String const &name, PassComponentTextureFlag textureFlag, TextureFlagConfiguration &value, uint32_t componentsCount, ControlT *control=nullptr) |
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template<typename TypeT , typename ControlT > |
void | visit (castor::String const &name, castor::ChangeTrackedT< TypeT, ControlT > &value, ControlsListT< ControlT > controls=ControlsListT< ControlT >{}) |
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template<typename TypeT , typename ControlT > |
void | visit (castor::String const &name, castor::GroupChangeTrackedT< TypeT, ControlT > &value, ControlsListT< ControlT > controls=ControlsListT< ControlT >{}) |
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void | visit (castor::String const &name, ControlsList controls) override |
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void | visit (castor::String const &name, AtomicControlsList controls) override |
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void | visit (castor::String const &name, bool &value, ControlsList controls) override |
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void | visit (castor::String const &name, int16_t &value, ControlsList controls) override |
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void | visit (castor::String const &name, uint16_t &value, ControlsList controls) override |
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void | visit (castor::String const &name, int32_t &value, ControlsList controls) override |
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void | visit (castor::String const &name, uint32_t &value, ControlsList controls) override |
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void | visit (castor::String const &name, int64_t &value, ControlsList controls) override |
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void | visit (castor::String const &name, uint64_t &value, ControlsList controls) override |
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void | visit (castor::String const &name, float &value, ControlsList controls) override |
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void | visit (castor::String const &name, double &value, ControlsList controls) override |
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void | visit (castor::String const &name, BlendMode &value, ControlsList controls) override |
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void | visit (castor::String const &name, ParallaxOcclusionMode &value, ControlsList controls) override |
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void | visit (castor::String const &name, VkCompareOp &value, ControlsList controls) override |
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void | visit (castor::String const &name, castor::RgbColour &value, ControlsList controls) override |
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void | visit (castor::String const &name, castor::RgbaColour &value, ControlsList controls) override |
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void | visit (castor::String const &name, castor::HdrRgbColour &value, ControlsList controls) override |
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void | visit (castor::String const &name, castor::HdrRgbaColour &value, ControlsList controls) override |
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void | visit (castor::String const &name, castor::Point2f &value, ControlsList controls) override |
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void | visit (castor::String const &name, castor::Point2i &value, ControlsList controls) override |
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void | visit (castor::String const &name, castor::Point2ui &value, ControlsList controls) override |
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void | visit (castor::String const &name, castor::Point3f &value, ControlsList controls) override |
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void | visit (castor::String const &name, castor::Point3i &value, ControlsList controls) override |
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void | visit (castor::String const &name, castor::Point3ui &value, ControlsList controls) override |
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void | visit (castor::String const &name, castor::Point4f &value, ControlsList controls) override |
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void | visit (castor::String const &name, castor::Point4i &value, ControlsList controls) override |
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void | visit (castor::String const &name, castor::Point4ui &value, ControlsList controls) override |
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void | visit (castor::String const &name, castor::Matrix4x4f &value, ControlsList controls) override |
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void | visit (castor::String const &name, castor::RangedValue< float > &value, ControlsList controls) override |
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void | visit (castor::String const &name, castor::RangedValue< int32_t > &value, ControlsList controls) override |
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void | visit (castor::String const &name, castor::RangedValue< uint32_t > &value, ControlsList controls) override |
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void | visit (castor::String const &name, PassComponentTextureFlag textureFlag, TextureFlagConfiguration &value, uint32_t componentsCount, ControlsList controls) override |
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void | visit (castor::String const &name, bool &value, AtomicControlsList controls) override |
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void | visit (castor::String const &name, int16_t &value, AtomicControlsList controls) override |
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void | visit (castor::String const &name, uint16_t &value, AtomicControlsList controls) override |
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void | visit (castor::String const &name, int32_t &value, AtomicControlsList controls) override |
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void | visit (castor::String const &name, uint32_t &value, AtomicControlsList controls) override |
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void | visit (castor::String const &name, int64_t &value, AtomicControlsList controls) override |
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void | visit (castor::String const &name, uint64_t &value, AtomicControlsList controls) override |
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void | visit (castor::String const &name, float &value, AtomicControlsList controls) override |
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void | visit (castor::String const &name, double &value, AtomicControlsList controls) override |
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void | visit (castor::String const &name, BlendMode &value, AtomicControlsList controls) override |
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void | visit (castor::String const &name, ParallaxOcclusionMode &value, AtomicControlsList controls) override |
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void | visit (castor::String const &name, VkCompareOp &value, AtomicControlsList controls) override |
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void | visit (castor::String const &name, castor::RgbColour &value, AtomicControlsList controls) override |
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void | visit (castor::String const &name, castor::RgbaColour &value, AtomicControlsList controls) override |
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void | visit (castor::String const &name, castor::HdrRgbColour &value, AtomicControlsList controls) override |
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void | visit (castor::String const &name, castor::HdrRgbaColour &value, AtomicControlsList controls) override |
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void | visit (castor::String const &name, castor::Point2f &value, AtomicControlsList controls) override |
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void | visit (castor::String const &name, castor::Point2i &value, AtomicControlsList controls) override |
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void | visit (castor::String const &name, castor::Point2ui &value, AtomicControlsList controls) override |
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void | visit (castor::String const &name, castor::Point3f &value, AtomicControlsList controls) override |
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void | visit (castor::String const &name, castor::Point3i &value, AtomicControlsList controls) override |
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void | visit (castor::String const &name, castor::Point3ui &value, AtomicControlsList controls) override |
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void | visit (castor::String const &name, castor::Point4f &value, AtomicControlsList controls) override |
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void | visit (castor::String const &name, castor::Point4i &value, AtomicControlsList controls) override |
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void | visit (castor::String const &name, castor::Point4ui &value, AtomicControlsList controls) override |
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void | visit (castor::String const &name, castor::Matrix4x4f &value, AtomicControlsList controls) override |
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void | visit (castor::String const &name, castor::RangedValue< float > &value, AtomicControlsList controls) override |
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void | visit (castor::String const &name, castor::RangedValue< int32_t > &value, AtomicControlsList controls) override |
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void | visit (castor::String const &name, castor::RangedValue< uint32_t > &value, AtomicControlsList controls) override |
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void | visit (castor::String const &name, PassComponentTextureFlag textureFlag, TextureFlagConfiguration &value, uint32_t componentsCount, AtomicControlsList controls) override |
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virtual C3D_API | ~PassVisitorBase ()=default |
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template<typename ControlT = bool> |
void | visit (castor::String const &name, ControlT *control=nullptr) |
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template<typename ControlT = bool> |
void | visit (castor::String const &name, bool &value, ControlT *control=nullptr) |
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template<typename ControlT = bool> |
void | visit (castor::String const &name, int16_t &value, ControlT *control=nullptr) |
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template<typename ControlT = bool> |
void | visit (castor::String const &name, uint16_t &value, ControlT *control=nullptr) |
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template<typename ControlT = bool> |
void | visit (castor::String const &name, int32_t &value, ControlT *control=nullptr) |
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template<typename ControlT = bool> |
void | visit (castor::String const &name, uint32_t &value, ControlT *control=nullptr) |
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template<typename ControlT = bool> |
void | visit (castor::String const &name, int64_t &value, ControlT *control=nullptr) |
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template<typename ControlT = bool> |
void | visit (castor::String const &name, uint64_t &value, ControlT *control=nullptr) |
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template<typename ControlT = bool> |
void | visit (castor::String const &name, float &value, ControlT *control=nullptr) |
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template<typename ControlT = bool> |
void | visit (castor::String const &name, double &value, ControlT *control=nullptr) |
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template<typename ControlT = bool> |
void | visit (castor::String const &name, BlendMode &value, ControlT *control=nullptr) |
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template<typename ControlT = bool> |
void | visit (castor::String const &name, ParallaxOcclusionMode &value, ControlT *control=nullptr) |
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template<typename ControlT = bool> |
void | visit (castor::String const &name, VkCompareOp &value, ControlT *control=nullptr) |
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template<typename ControlT = bool> |
void | visit (castor::String const &name, castor::RgbaColour &value, ControlT *control=nullptr) |
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template<typename ControlT = bool> |
void | visit (castor::String const &name, castor::HdrRgbColour &value, ControlT *control=nullptr) |
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template<typename ControlT = bool> |
void | visit (castor::String const &name, castor::HdrRgbaColour &value, ControlT *control=nullptr) |
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template<typename ControlT = bool> |
void | visit (castor::String const &name, castor::Point2f &value, ControlT *control=nullptr) |
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template<typename ControlT = bool> |
void | visit (castor::String const &name, castor::Point2i &value, ControlT *control=nullptr) |
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template<typename ControlT = bool> |
void | visit (castor::String const &name, castor::Point2ui &value, ControlT *control=nullptr) |
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template<typename ControlT = bool> |
void | visit (castor::String const &name, castor::Point3f &value, ControlT *control=nullptr) |
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template<typename ControlT = bool> |
void | visit (castor::String const &name, castor::Point3i &value, ControlT *control=nullptr) |
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template<typename ControlT = bool> |
void | visit (castor::String const &name, castor::Point3ui &value, ControlT *control=nullptr) |
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template<typename ControlT = bool> |
void | visit (castor::String const &name, castor::Point4f &value, ControlT *control=nullptr) |
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template<typename ControlT = bool> |
void | visit (castor::String const &name, castor::Point4i &value, ControlT *control=nullptr) |
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template<typename ControlT = bool> |
void | visit (castor::String const &name, castor::Point4ui &value, ControlT *control=nullptr) |
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template<typename ControlT = bool> |
void | visit (castor::String const &name, castor::Matrix4x4f &value, ControlT *control=nullptr) |
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template<typename ControlT = bool> |
void | visit (castor::String const &name, castor::RangedValue< float > &value, ControlT *control=nullptr) |
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template<typename ControlT = bool> |
void | visit (castor::String const &name, castor::RangedValue< int32_t > &value, ControlT *control=nullptr) |
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template<typename ControlT = bool> |
void | visit (castor::String const &name, castor::RangedValue< uint32_t > &value, ControlT *control=nullptr) |
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template<typename ControlT = bool> |
void | visit (castor::String const &name, PassComponentTextureFlag textureFlag, TextureFlagConfiguration &value, uint32_t componentsCount, ControlT *control=nullptr) |
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template<typename TypeT , typename ControlT > |
void | visit (castor::String const &name, castor::ChangeTrackedT< TypeT, ControlT > &value, ControlsListT< ControlT > controls=ControlsListT< ControlT >{}) |
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template<typename TypeT , typename ControlT > |
void | visit (castor::String const &name, castor::GroupChangeTrackedT< TypeT, ControlT > &value, ControlsListT< ControlT > controls=ControlsListT< ControlT >{}) |
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