Castor3D 0.15.0
Multiplatform 3D engine
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#include <BillboardRenderNode.hpp>
Types publics | |
using | DataType = BillboardBase |
using | InstanceType = BillboardBase |
Attributs publics | |
Pass * | pass |
DataType & | data |
InstanceType & | instance |
ModelBufferConfiguration & | modelData |
BillboardUboConfiguration & | billboardData |
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delete |
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default |
C3D_API castor3d::BillboardRenderNode::BillboardRenderNode | ( | Pass & | pass, |
DataType & | data, | ||
ModelBufferConfiguration & | modelData, | ||
BillboardUboConfiguration & | billboardData | ||
) |
C3D_API ObjectBufferOffset const & castor3d::BillboardRenderNode::getFinalBufferOffsets | ( | ) | const |
C3D_API GeometryBuffers const & castor3d::BillboardRenderNode::getGeometryBuffers | ( | PipelineFlags const & | flags | ) | const |
C3D_API uint32_t castor3d::BillboardRenderNode::getId | ( | ) | const |
C3D_API uint32_t castor3d::BillboardRenderNode::getInstanceCount | ( | ) | const |
C3D_API MorphFlags castor3d::BillboardRenderNode::getMorphFlags | ( | ) | const |
C3D_API GpuBufferOffsetT< castor::Point4f > castor3d::BillboardRenderNode::getMorphTargets | ( | ) | const |
C3D_API VkPrimitiveTopology castor3d::BillboardRenderNode::getPrimitiveTopology | ( | ) | const |
C3D_API ProgramFlags castor3d::BillboardRenderNode::getProgramFlags | ( | ) | const |
C3D_API ObjectBufferOffset const & castor3d::BillboardRenderNode::getSourceBufferOffsets | ( | ) | const |
C3D_API SubmeshFlags castor3d::BillboardRenderNode::getSubmeshFlags | ( | ) | const |
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delete |
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delete |
BillboardUboConfiguration& castor3d::BillboardRenderNode::billboardData |
DataType& castor3d::BillboardRenderNode::data |
InstanceType& castor3d::BillboardRenderNode::instance |
ModelBufferConfiguration& castor3d::BillboardRenderNode::modelData |
Pass* castor3d::BillboardRenderNode::pass |