#include <ProgressBar.hpp>
◆ ProgressBar()
C3D_API castor3d::ProgressBar::ProgressBar |
( |
Engine & |
engine, |
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ProgressCtrlRPtr |
progress |
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) |
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◆ getIndex()
C3D_API int32_t castor3d::ProgressBar::getIndex |
( |
| ) |
const |
◆ incRange()
C3D_API void castor3d::ProgressBar::incRange |
( |
int32_t |
mod | ) |
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◆ lock()
void castor3d::ProgressBar::lock |
( |
| ) |
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inline |
◆ setLabel()
C3D_API void castor3d::ProgressBar::setLabel |
( |
castor::String const & |
value | ) |
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◆ setRange()
C3D_API void castor3d::ProgressBar::setRange |
( |
int32_t |
max | ) |
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◆ setTitle()
C3D_API void castor3d::ProgressBar::setTitle |
( |
castor::String const & |
value | ) |
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◆ step() [1/2]
C3D_API void castor3d::ProgressBar::step |
( |
| ) |
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◆ step() [2/2]
C3D_API void castor3d::ProgressBar::step |
( |
castor::String const & |
label | ) |
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◆ unlock()
void castor3d::ProgressBar::unlock |
( |
| ) |
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inline |
◆ update()
C3D_API void castor3d::ProgressBar::update |
( |
ProgressCtrlRPtr |
progress | ) |
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La documentation de cette classe a été générée à partir du fichier suivant :