Castor3D 0.15.0
Multiplatform 3D engine
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Liste complète des membres de castor3d::LightPass, y compris les membres hérités :
getPixelShaderSource(LightingModelID lightingModelId, BackgroundModelID backgroundModelId, Scene const &scene, SceneFlags const &sceneFlags, LightType lightType, ShadowType shadowType, bool shadows, VkExtent2D const &targetSize) | castor3d::LightPass | static |
getVertexShaderSource(LightType lightType) | castor3d::LightPass | static |