Castor3D 0.15.0
Multiplatform 3D engine
Reference du concept castor3d::ControlFlagTypeT

#include <GuiModule.hpp>

Définition du concept

template<typename TypeT>
concept castor3d::ControlFlagTypeT = ( std::is_same_v< TypeT, ControlFlagType >
|| std::is_same_v< std::underlying_type_t< TypeT >, ControlFlagType > )
uint64_t ControlFlagType
Definition: GuiModule.hpp:18
Definition: GuiModule.hpp:469