Castor3D 0.15.0
Multiplatform 3D engine
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Liste complète des membres de castor3d::shader::BufferBase, y compris les membres hérités :
BufferBase(sdw::ShaderWriter &writer, std::string blockName, std::string variableName, uint32_t binding, uint32_t set, bool enabled=true) | castor3d::shader::BufferBase | inline |
getCount() const | castor3d::shader::BufferBase | inline |
getFirstCount() const | castor3d::shader::BufferBase | inline |
getFourthCount() const | castor3d::shader::BufferBase | inline |
getSecondCount() const | castor3d::shader::BufferBase | inline |
getThirdCount() const | castor3d::shader::BufferBase | inline |
getWriter() const noexcept | castor3d::shader::BufferBase | inline |
isEnabled() const noexcept | castor3d::shader::BufferBase | inline |
m_ssbo | castor3d::shader::BufferBase | protected |
m_variableName | castor3d::shader::BufferBase | protected |
m_writer | castor3d::shader::BufferBase | protected |