Castor3D 0.14.0
Multiplatform 3D engine
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Liste complète des membres de castor3d::EnvironmentMap, y compris les membres hérités :
addNode(SceneNode &node) | castor3d::EnvironmentMap | |
cleanup() | castor3d::EnvironmentMap | |
EnvironmentMap(crg::ResourceHandler &handler, RenderDevice const &device, QueueData const &queueData, Scene &scene) | castor3d::EnvironmentMap | |
EnvironmentMapPasses typedef | castor3d::EnvironmentMap | |
getColourId() const | castor3d::EnvironmentMap | inline |
getColourView(uint32_t index) const | castor3d::EnvironmentMap | inline |
getColourViewId(uint32_t index, CubeMapFace face) const | castor3d::EnvironmentMap | inline |
getDepthViewId(uint32_t index, CubeMapFace face) const | castor3d::EnvironmentMap | inline |
getIndex(SceneNode const &node) const | castor3d::EnvironmentMap | |
getSize() const | castor3d::EnvironmentMap | inline |
hasNode(SceneNode &node) const | castor3d::EnvironmentMap | |
removeNode(SceneNode &node) | castor3d::EnvironmentMap | |
render(crg::SemaphoreWaitArray const &toWait, ashes::Queue const &queue) | castor3d::EnvironmentMap | |
update(CpuUpdater &updater) | castor3d::EnvironmentMap | |
update(GpuUpdater &updater) | castor3d::EnvironmentMap |