Castor3D 0.14.0
Multiplatform 3D engine
castor3d::TextureAnimationBuffer Liste des membres

Liste complète des membres de castor3d::TextureAnimationBuffer, y compris les membres hérités :

addTextureAnimation(AnimatedTexture const &texture)castor3d::TextureAnimationBuffer
createBinding(ashes::DescriptorSet &descriptorSet, VkDescriptorSetLayoutBinding const &binding) constcastor3d::TextureAnimationBuffer
createLayoutBinding(uint32_t binding, VkShaderStageFlags stages=(VK_SHADER_STAGE_FRAGMENT_BIT|VK_SHADER_STAGE_GEOMETRY_BIT|VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT|VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT|VK_SHADER_STAGE_VERTEX_BIT)) constcastor3d::TextureAnimationBuffer
DataSizecastor3d::TextureAnimationBufferstatic
getBinding(uint32_t binding) constcastor3d::TextureAnimationBuffer
getPtr()castor3d::TextureAnimationBufferinline
removeTextureAnimation(AnimatedTexture const &texture)castor3d::TextureAnimationBuffer
TextureAnimationBuffer(Engine &engine, RenderDevice const &device, uint32_t count)castor3d::TextureAnimationBuffer
TextureAnimationsData typedefcastor3d::TextureAnimationBuffer
update(ashes::CommandBuffer const &commandBuffer)castor3d::TextureAnimationBuffer