Castor3D 0.14.0
Multiplatform 3D engine
castor3d::RenderedObject Liste des membres

Liste complète des membres de castor3d::RenderedObject, y compris les membres hérités :

fillEntry(uint32_t nodeId, Pass const &pass, SceneNode const &sceneNode, uint32_t meshletCount, ModelBufferConfiguration &modelData)castor3d::RenderedObject
fillEntryOffsets(uint32_t nodeId, VkDeviceSize vertexOffset, VkDeviceSize indexOffset, VkDeviceSize meshletOffset)castor3d::RenderedObject
isCullable() constcastor3d::RenderedObjectinline
isShadowCaster() constcastor3d::RenderedObjectinline
isShadowReceiver() constcastor3d::RenderedObjectinline
isVisible() constcastor3d::RenderedObjectinline
setCullable(bool value)castor3d::RenderedObjectinline
setShadowCaster(bool value)castor3d::RenderedObjectinline
setShadowReceiver(bool value)castor3d::RenderedObjectinline
setVisible(bool value)castor3d::RenderedObjectinline