Castor3D 0.14.0
Multiplatform 3D engine
castor3d::IridescenceComponent Liste des membres

Liste complète des membres de castor3d::IridescenceComponent, y compris les membres hérités :

accept(PassVisitorBase &vis) overridecastor3d::IridescenceComponentvirtual
BaseDataPassComponentT(Pass &pass, castor::String const &type, ParamsT &&... params)castor3d::BaseDataPassComponentT< IridescenceData >inline
clone(Pass &pass) constcastor3d::PassComponent
createPlugin(PassComponentRegister const &passComponent)castor3d::IridescenceComponentinlinestatic
fillBuffer(PassBuffer &buffer) constcastor3d::PassComponent
fillChannel(TextureConfiguration &configuration, uint32_t mask)castor3d::PassComponent
fillConfig(TextureConfiguration &config, PassVisitorBase &vis) constcastor3d::PassComponentinlinevirtual
getColour() constcastor3d::PassComponentinlinevirtual
getData()castor3d::BaseDataPassComponentT< IridescenceData >inline
getData() constcastor3d::BaseDataPassComponentT< IridescenceData >inline
getFactor() constcastor3d::IridescenceComponentinline
getId() constcastor3d::PassComponentinline
getIor() constcastor3d::IridescenceComponentinline
getMaxThickness() constcastor3d::IridescenceComponentinline
getMinThickness() constcastor3d::IridescenceComponentinline
getPassFlags() constcastor3d::PassComponentinlinevirtual
getPlugin() constcastor3d::PassComponentinline
getType() constcastor3d::PassComponentinline
hasColour() constcastor3d::PassComponentinlinevirtual
IridescenceComponent(Pass &pass)castor3d::IridescenceComponentexplicit
m_dirtycastor3d::PassComponentprotected
m_idcastor3d::PassComponentprotected
m_materialShadercastor3d::PassComponentprotected
m_plugincastor3d::PassComponentprotected
m_typecastor3d::PassComponentprotected
m_valuecastor3d::BaseDataPassComponentT< IridescenceData >protected
PassComponent(Pass &pass, castor::String const &type)castor3d::PassComponent
setColour(castor::HdrRgbColour v)castor3d::PassComponentinlinevirtual
setColour(castor::RgbColour const &v, float gamma=2.2f)castor3d::PassComponentinline
setColour(castor::Coords3f const &v)castor3d::PassComponentinline
setColour(castor::Point3f const &v)castor3d::PassComponentinline
setData(DataU const &data)castor3d::BaseDataPassComponentT< IridescenceData >inline
setData(ParamsT &&... params)castor3d::BaseDataPassComponentT< IridescenceData >inline
setFactor(float v)castor3d::IridescenceComponentinline
setIor(float v)castor3d::IridescenceComponentinline
setMaxThickness(float v)castor3d::IridescenceComponentinline
setMinThickness(float v)castor3d::IridescenceComponentinline
TypeNamecastor3d::IridescenceComponentstatic
update()castor3d::PassComponentinlinevirtual
writeText(castor::String const &tabs, castor::Path const &folder, castor::String const &subfolder, castor::StringStream &file) constcastor3d::PassComponent
~PassComponent() noexcept=defaultcastor3d::PassComponentvirtual