Castor3D 0.13.0
Multiplatform 3D engine
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#include <OverlayRenderer.hpp>
Attributs publics | |
Pipeline & | pipeline |
Pass const & | pass |
Pass const& castor3d::OverlayRenderer::OverlayRenderNode::pass |
Pipeline& castor3d::OverlayRenderer::OverlayRenderNode::pipeline |