Castor3D 0.13.0
Multiplatform 3D engine
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#include <TextureLayout.hpp>
Fonctions membres publiques | |
template<typename FuncT > | |
void | forEachView (FuncT function) const |
template<typename FuncT > | |
void | forEachFirstMipView (FuncT function) const |
template<typename FuncT > | |
void | forEachLeafView (FuncT function) const |
Attributs publics | |
MipView * | view |
std::vector< ViewT > | slices {} |
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inline |
Références castor3d::SliceView< ViewT >::slices.
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inline |
Références castor3d::SliceView< ViewT >::slices.
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inline |
Références castor3d::SliceView< ViewT >::slices.
std::vector< ViewT > castor3d::SliceView< ViewT >::slices {} |
MipView* castor3d::SliceView< ViewT >::view |