Castor3D 0.13.0
Multiplatform 3D engine
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Référence de la classe castor3d::PassVisitorBaseabstract

#include <PassVisitor.hpp>

Graphe d'héritage de castor3d::PassVisitorBase:
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Graphe de collaboration de castor3d::PassVisitorBase:
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Classes

struct  Config
 

Fonctions membres publiques

virtual C3D_API ~PassVisitorBase ()=default
 
virtual C3D_API void visit (castor::String const &name, bool &value, bool *control=nullptr)=0
 
virtual C3D_API void visit (castor::String const &name, int16_t &value, bool *control=nullptr)=0
 
virtual C3D_API void visit (castor::String const &name, uint16_t &value, bool *control=nullptr)=0
 
virtual C3D_API void visit (castor::String const &name, int32_t &value, bool *control=nullptr)=0
 
virtual C3D_API void visit (castor::String const &name, uint32_t &value, bool *control=nullptr)=0
 
virtual C3D_API void visit (castor::String const &name, int64_t &value, bool *control=nullptr)=0
 
virtual C3D_API void visit (castor::String const &name, uint64_t &value, bool *control=nullptr)=0
 
virtual C3D_API void visit (castor::String const &name, float &value, bool *control=nullptr)=0
 
virtual C3D_API void visit (castor::String const &name, double &value, bool *control=nullptr)=0
 
virtual C3D_API void visit (castor::String const &name, BlendMode &value, bool *control=nullptr)=0
 
virtual C3D_API void visit (castor::String const &name, ParallaxOcclusionMode &value, bool *control=nullptr)=0
 
virtual C3D_API void visit (castor::String const &name, PassFlags &value, bool *control=nullptr)=0
 
virtual C3D_API void visit (castor::String const &name, VkCompareOp &value, bool *control=nullptr)=0
 
virtual C3D_API void visit (castor::String const &name, castor::RgbColour &value, bool *control=nullptr)=0
 
virtual C3D_API void visit (castor::String const &name, castor::RgbaColour &value, bool *control=nullptr)=0
 
virtual C3D_API void visit (castor::String const &name, castor::HdrRgbColour &value, bool *control=nullptr)=0
 
virtual C3D_API void visit (castor::String const &name, castor::HdrRgbaColour &value, bool *control=nullptr)=0
 
virtual C3D_API void visit (castor::String const &name, castor::Point2f &value, bool *control=nullptr)=0
 
virtual C3D_API void visit (castor::String const &name, castor::Point2i &value, bool *control=nullptr)=0
 
virtual C3D_API void visit (castor::String const &name, castor::Point2ui &value, bool *control=nullptr)=0
 
virtual C3D_API void visit (castor::String const &name, castor::Point3f &value, bool *control=nullptr)=0
 
virtual C3D_API void visit (castor::String const &name, castor::Point3i &value, bool *control=nullptr)=0
 
virtual C3D_API void visit (castor::String const &name, castor::Point3ui &value, bool *control=nullptr)=0
 
virtual C3D_API void visit (castor::String const &name, castor::Point4f &value, bool *control=nullptr)=0
 
virtual C3D_API void visit (castor::String const &name, castor::Point4i &value, bool *control=nullptr)=0
 
virtual C3D_API void visit (castor::String const &name, castor::Point4ui &value, bool *control=nullptr)=0
 
virtual C3D_API void visit (castor::String const &name, castor::Matrix4x4f &value, bool *control=nullptr)=0
 
virtual C3D_API void visit (castor::String const &name, castor::RangedValue< float > &value, bool *control=nullptr)=0
 
virtual C3D_API void visit (castor::String const &name, castor::RangedValue< int32_t > &value, bool *control=nullptr)=0
 
virtual C3D_API void visit (castor::String const &name, castor::RangedValue< uint32_t > &value, bool *control=nullptr)=0
 
virtual C3D_API void visit (castor::String const &name, TextureFlag textureFlag, castor::Point2ui &value, uint32_t componentsCount, bool *control=nullptr)=0
 
template<typename TypeT >
void visit (castor::String const &name, castor::ChangeTracked< TypeT > &value)
 
template<typename TypeT >
void visit (castor::String const &name, castor::GroupChangeTracked< TypeT > &value)
 

Attributs publics

Config const config
 

Fonctions membres protégées

 PassVisitorBase (Config config)
 

Documentation des constructeurs et destructeur

◆ PassVisitorBase()

castor3d::PassVisitorBase::PassVisitorBase ( Config  config)
inlineexplicitprotected

◆ ~PassVisitorBase()

virtual C3D_API castor3d::PassVisitorBase::~PassVisitorBase ( )
virtualdefault

Documentation des fonctions membres

◆ visit() [1/33]

virtual C3D_API void castor3d::PassVisitorBase::visit ( castor::String const &  name,
BlendMode value,
bool *  control = nullptr 
)
pure virtual

◆ visit() [2/33]

virtual C3D_API void castor3d::PassVisitorBase::visit ( castor::String const &  name,
bool &  value,
bool *  control = nullptr 
)
pure virtual

name Valeurs.

Implémenté dans castor3d::PassVisitor, et castor3d::PassVisitor.

Référencé par visit().

Voici le graphe des appelants de cette fonction :

◆ visit() [3/33]

template<typename TypeT >
void castor3d::PassVisitorBase::visit ( castor::String const &  name,
castor::ChangeTracked< TypeT > &  value 
)
inline

Références visit().

Voici le graphe d'appel pour cette fonction :

◆ visit() [4/33]

template<typename TypeT >
void castor3d::PassVisitorBase::visit ( castor::String const &  name,
castor::GroupChangeTracked< TypeT > &  value 
)
inline

Références visit().

Voici le graphe d'appel pour cette fonction :

◆ visit() [5/33]

virtual C3D_API void castor3d::PassVisitorBase::visit ( castor::String const &  name,
castor::HdrRgbaColour &  value,
bool *  control = nullptr 
)
pure virtual

◆ visit() [6/33]

virtual C3D_API void castor3d::PassVisitorBase::visit ( castor::String const &  name,
castor::HdrRgbColour &  value,
bool *  control = nullptr 
)
pure virtual

◆ visit() [7/33]

virtual C3D_API void castor3d::PassVisitorBase::visit ( castor::String const &  name,
castor::Matrix4x4f &  value,
bool *  control = nullptr 
)
pure virtual

◆ visit() [8/33]

virtual C3D_API void castor3d::PassVisitorBase::visit ( castor::String const &  name,
castor::Point2f &  value,
bool *  control = nullptr 
)
pure virtual

◆ visit() [9/33]

virtual C3D_API void castor3d::PassVisitorBase::visit ( castor::String const &  name,
castor::Point2i &  value,
bool *  control = nullptr 
)
pure virtual

◆ visit() [10/33]

virtual C3D_API void castor3d::PassVisitorBase::visit ( castor::String const &  name,
castor::Point2ui &  value,
bool *  control = nullptr 
)
pure virtual

◆ visit() [11/33]

virtual C3D_API void castor3d::PassVisitorBase::visit ( castor::String const &  name,
castor::Point3f &  value,
bool *  control = nullptr 
)
pure virtual

◆ visit() [12/33]

virtual C3D_API void castor3d::PassVisitorBase::visit ( castor::String const &  name,
castor::Point3i &  value,
bool *  control = nullptr 
)
pure virtual

◆ visit() [13/33]

virtual C3D_API void castor3d::PassVisitorBase::visit ( castor::String const &  name,
castor::Point3ui &  value,
bool *  control = nullptr 
)
pure virtual

◆ visit() [14/33]

virtual C3D_API void castor3d::PassVisitorBase::visit ( castor::String const &  name,
castor::Point4f &  value,
bool *  control = nullptr 
)
pure virtual

◆ visit() [15/33]

virtual C3D_API void castor3d::PassVisitorBase::visit ( castor::String const &  name,
castor::Point4i &  value,
bool *  control = nullptr 
)
pure virtual

◆ visit() [16/33]

virtual C3D_API void castor3d::PassVisitorBase::visit ( castor::String const &  name,
castor::Point4ui &  value,
bool *  control = nullptr 
)
pure virtual

◆ visit() [17/33]

virtual C3D_API void castor3d::PassVisitorBase::visit ( castor::String const &  name,
castor::RangedValue< float > &  value,
bool *  control = nullptr 
)
pure virtual

◆ visit() [18/33]

virtual C3D_API void castor3d::PassVisitorBase::visit ( castor::String const &  name,
castor::RangedValue< int32_t > &  value,
bool *  control = nullptr 
)
pure virtual

◆ visit() [19/33]

virtual C3D_API void castor3d::PassVisitorBase::visit ( castor::String const &  name,
castor::RangedValue< uint32_t > &  value,
bool *  control = nullptr 
)
pure virtual

◆ visit() [20/33]

virtual C3D_API void castor3d::PassVisitorBase::visit ( castor::String const &  name,
castor::RgbaColour &  value,
bool *  control = nullptr 
)
pure virtual

◆ visit() [21/33]

virtual C3D_API void castor3d::PassVisitorBase::visit ( castor::String const &  name,
castor::RgbColour &  value,
bool *  control = nullptr 
)
pure virtual

◆ visit() [22/33]

virtual C3D_API void castor3d::PassVisitorBase::visit ( castor::String const &  name,
double &  value,
bool *  control = nullptr 
)
pure virtual

◆ visit() [23/33]

virtual C3D_API void castor3d::PassVisitorBase::visit ( castor::String const &  name,
float &  value,
bool *  control = nullptr 
)
pure virtual

◆ visit() [24/33]

virtual C3D_API void castor3d::PassVisitorBase::visit ( castor::String const &  name,
int16_t &  value,
bool *  control = nullptr 
)
pure virtual

◆ visit() [25/33]

virtual C3D_API void castor3d::PassVisitorBase::visit ( castor::String const &  name,
int32_t &  value,
bool *  control = nullptr 
)
pure virtual

◆ visit() [26/33]

virtual C3D_API void castor3d::PassVisitorBase::visit ( castor::String const &  name,
int64_t &  value,
bool *  control = nullptr 
)
pure virtual

◆ visit() [27/33]

virtual C3D_API void castor3d::PassVisitorBase::visit ( castor::String const &  name,
ParallaxOcclusionMode value,
bool *  control = nullptr 
)
pure virtual

◆ visit() [28/33]

virtual C3D_API void castor3d::PassVisitorBase::visit ( castor::String const &  name,
PassFlags value,
bool *  control = nullptr 
)
pure virtual

◆ visit() [29/33]

virtual C3D_API void castor3d::PassVisitorBase::visit ( castor::String const &  name,
TextureFlag  textureFlag,
castor::Point2ui &  value,
uint32_t  componentsCount,
bool *  control = nullptr 
)
pure virtual

◆ visit() [30/33]

virtual C3D_API void castor3d::PassVisitorBase::visit ( castor::String const &  name,
uint16_t &  value,
bool *  control = nullptr 
)
pure virtual

◆ visit() [31/33]

virtual C3D_API void castor3d::PassVisitorBase::visit ( castor::String const &  name,
uint32_t &  value,
bool *  control = nullptr 
)
pure virtual

◆ visit() [32/33]

virtual C3D_API void castor3d::PassVisitorBase::visit ( castor::String const &  name,
uint64_t &  value,
bool *  control = nullptr 
)
pure virtual

◆ visit() [33/33]

virtual C3D_API void castor3d::PassVisitorBase::visit ( castor::String const &  name,
VkCompareOp &  value,
bool *  control = nullptr 
)
pure virtual

Documentation des données membres

◆ config

Config const castor3d::PassVisitorBase::config

La documentation de cette classe a été générée à partir du fichier suivant :