Castor3D 0.13.0
Multiplatform 3D engine
castor3d::LayeredLightPropagationVolumesBase Liste des membres

Liste complète des membres de castor3d::LayeredLightPropagationVolumesBase, y compris les membres hérités :

accept(PipelineVisitorBase &visitor)castor3d::LayeredLightPropagationVolumesBase
cleanup()castor3d::LayeredLightPropagationVolumesBase
initialise()castor3d::LayeredLightPropagationVolumesBase
LayeredLightPropagationVolumesBase(crg::ResourceHandler &handler, Scene const &scene, LightType lightType, RenderDevice const &device, ShadowMapResult const &smResult, LightVolumePassResultArray const &lpvResult, LayeredLpvGridConfigUbo &lpvGridConfigUbo, bool geometryVolumes)castor3d::LayeredLightPropagationVolumesBaseprotected
registerLight(Light *light)castor3d::LayeredLightPropagationVolumesBase
render(crg::SemaphoreWaitArray const &toWait, ashes::Queue const &queue)castor3d::LayeredLightPropagationVolumesBase
update(CpuUpdater &updater)castor3d::LayeredLightPropagationVolumesBase