Castor3D 0.13.0
Multiplatform 3D engine
Classes | Espaces de nommage | Macros
Référence du fichier OverlayUbo.hpp

Classes

struct  castor3d::shader::OverlayData
 
class  castor3d::OverlayUbo
 

Espaces de nommage

namespace  castor3d
 
namespace  castor3d::shader
 

Macros

#define C3D_Overlay(writer, binding, set)
 

Documentation des macros

◆ C3D_Overlay

#define C3D_Overlay (   writer,
  binding,
  set 
)
Valeur :
sdw::Ubo overlay{ writer\
, uint32_t( binding )\
, uint32_t( set )\
, ast::type::MemoryLayout::eStd140\
, true };\
auto c3d_overlayData = overlay.declMember< castor3d::shader::OverlayData >( castor3d::OverlayUbo::OverlayData );\
overlay.end()
Definition: OverlayUbo.hpp:20
static C3D_API castor::String const OverlayData
Definition: OverlayUbo.hpp:50
static C3D_API castor::String const BufferOverlay
Definition: OverlayUbo.hpp:49