createMeshletDescriptorSet() const | castor3d::SubmeshRenderNode | |
data | castor3d::SubmeshRenderNode | |
DataType typedef | castor3d::SubmeshRenderNode | |
getFinalBufferOffsets() const | castor3d::SubmeshRenderNode | |
getFinalMeshletsBounds() const | castor3d::SubmeshRenderNode | |
getGeometryBuffers(ShaderFlags const &shaderFlags, SubmeshFlags const &submeshFlags, ProgramFlags const &programFlags, TextureFlagsArray const &texturesMask) const | castor3d::SubmeshRenderNode | |
getId() const | castor3d::SubmeshRenderNode | |
getInstanceCount() const | castor3d::SubmeshRenderNode | |
getMaterial() const | castor3d::SubmeshRenderNode | |
getMeshletDescriptorLayout() const | castor3d::SubmeshRenderNode | |
getMeshletDescriptorSet() const | castor3d::SubmeshRenderNode | |
getMeshletsBuffer() const | castor3d::SubmeshRenderNode | |
getMorphFlags() const | castor3d::SubmeshRenderNode | |
getProgramFlags() const | castor3d::SubmeshRenderNode | |
getSourceBufferOffsets() const | castor3d::SubmeshRenderNode | |
getSourceMeshletsBounds() const | castor3d::SubmeshRenderNode | |
getSubmeshFlags() const | castor3d::SubmeshRenderNode | |
instance | castor3d::SubmeshRenderNode | |
InstanceType typedef | castor3d::SubmeshRenderNode | |
mesh | castor3d::SubmeshRenderNode | |
modelData | castor3d::SubmeshRenderNode | |
operator=(SubmeshRenderNode const &)=delete | castor3d::SubmeshRenderNode | |
operator=(SubmeshRenderNode &&)=delete | castor3d::SubmeshRenderNode | |
pass | castor3d::SubmeshRenderNode | |
skeleton | castor3d::SubmeshRenderNode | |
SubmeshRenderNode(SubmeshRenderNode const &)=delete | castor3d::SubmeshRenderNode | |
SubmeshRenderNode(SubmeshRenderNode &&)=default | castor3d::SubmeshRenderNode | |
SubmeshRenderNode(Pass &pass, DataType &data, InstanceType &instance, ModelBufferConfiguration &modelData) | castor3d::SubmeshRenderNode | |