#include <VertexBoneData.hpp>
◆ Ids() [1/3]
castor3d::VertexBoneData::Ids::Ids |
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◆ Ids() [2/3]
castor3d::VertexBoneData::Ids::Ids |
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Ids const & |
rhs | ) |
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inline |
◆ Ids() [3/3]
castor3d::VertexBoneData::Ids::Ids |
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Ids && |
rhs | ) |
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inlinenoexcept |
◆ ~Ids()
castor3d::VertexBoneData::Ids::~Ids |
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inline |
◆ begin() [1/2]
auto castor3d::VertexBoneData::Ids::begin |
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inline |
◆ begin() [2/2]
auto castor3d::VertexBoneData::Ids::begin |
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const |
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inline |
◆ end() [1/2]
auto castor3d::VertexBoneData::Ids::end |
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inline |
◆ end() [2/2]
auto castor3d::VertexBoneData::Ids::end |
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const |
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inline |
◆ operator=() [1/2]
Ids & castor3d::VertexBoneData::Ids::operator= |
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Ids && |
rhs | ) |
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inlinenoexcept |
◆ operator=() [2/2]
Ids & castor3d::VertexBoneData::Ids::operator= |
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Ids const & |
rhs | ) |
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inline |
◆ operator[]() [1/2]
uint32_t & castor3d::VertexBoneData::Ids::operator[] |
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size_t |
index | ) |
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inline |
◆ operator[]() [2/2]
uint32_t const & castor3d::VertexBoneData::Ids::operator[] |
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size_t |
index | ) |
const |
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inline |
◆ size()
size_t castor3d::VertexBoneData::Ids::size |
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const |
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inline |
◆ data
La documentation de cette union a été générée à partir du fichier suivant :