Castor3D 0.13.0
Multiplatform 3D engine
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Classes | |
struct | castor3d::shader::SurfaceT< FlagT > |
struct | castor3d::shader::VertexSurfaceT< FlagT > |
struct | castor3d::shader::FragmentSurfaceT< FlagT > |
Espaces de nommage | |
namespace | castor3d |
namespace | castor3d::shader |
Définitions de type | |
using | castor3d::shader::InVertexSurface = VertexSurfaceT< ast::var::Flag::eShaderInput > |
using | castor3d::shader::OutVertexSurface = FragmentSurfaceT< ast::var::Flag::eShaderOutput > |
using | castor3d::shader::InFragmentSurface = FragmentSurfaceT< ast::var::Flag::eShaderInput > |