#include <SceneFileParser.hpp>
◆ SceneFileParser()
C3D_API castor3d::SceneFileParser::SceneFileParser |
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◆ getRenderWindow()
- Renvoie
- La fenêtre de rendu définie par la scène.
◆ scenesBegin() [1/2]
ScenePtrStrMap::iterator castor3d::SceneFileParser::scenesBegin |
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◆ scenesBegin() [2/2]
ScenePtrStrMap::const_iterator castor3d::SceneFileParser::scenesBegin |
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◆ scenesEnd()
ScenePtrStrMap::const_iterator castor3d::SceneFileParser::scenesEnd |
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const |
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inline |
◆ billboardSizes
C3D_API UInt32StrMap castor3d::SceneFileParser::billboardSizes |
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◆ billboardTypes
C3D_API UInt32StrMap castor3d::SceneFileParser::billboardTypes |
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◆ blendFactors
C3D_API UInt32StrMap castor3d::SceneFileParser::blendFactors |
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◆ borderColours
C3D_API UInt32StrMap castor3d::SceneFileParser::borderColours |
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◆ borderPositions
C3D_API UInt32StrMap castor3d::SceneFileParser::borderPositions |
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◆ comparisonFuncs
C3D_API UInt32StrMap castor3d::SceneFileParser::comparisonFuncs |
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◆ comparisonModes
C3D_API UInt32StrMap castor3d::SceneFileParser::comparisonModes |
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◆ elementTypes
C3D_API UInt32StrMap castor3d::SceneFileParser::elementTypes |
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◆ filters
C3D_API UInt32StrMap castor3d::SceneFileParser::filters |
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◆ fogTypes
C3D_API UInt32StrMap castor3d::SceneFileParser::fogTypes |
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◆ globalIlluminations
C3D_API UInt32StrMap castor3d::SceneFileParser::globalIlluminations |
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◆ horizontalAligns
C3D_API UInt32StrMap castor3d::SceneFileParser::horizontalAligns |
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◆ lightTypes
C3D_API UInt32StrMap castor3d::SceneFileParser::lightTypes |
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◆ lineSpacingModes
C3D_API UInt32StrMap castor3d::SceneFileParser::lineSpacingModes |
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◆ materialTypes
C3D_API UInt32StrMap castor3d::SceneFileParser::materialTypes |
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◆ mipmapModes
C3D_API UInt32StrMap castor3d::SceneFileParser::mipmapModes |
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◆ models
C3D_API UInt32StrMap castor3d::SceneFileParser::models |
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◆ movables
C3D_API UInt32StrMap castor3d::SceneFileParser::movables |
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◆ primitiveOutputTypes
C3D_API UInt32StrMap castor3d::SceneFileParser::primitiveOutputTypes |
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◆ primitiveTypes
C3D_API UInt32StrMap castor3d::SceneFileParser::primitiveTypes |
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◆ shaderTypes
C3D_API UInt32StrMap castor3d::SceneFileParser::shaderTypes |
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◆ shadowFilters
C3D_API UInt32StrMap castor3d::SceneFileParser::shadowFilters |
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◆ textTexturingModes
C3D_API UInt32StrMap castor3d::SceneFileParser::textTexturingModes |
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◆ textureArguments
C3D_API UInt32StrMap castor3d::SceneFileParser::textureArguments |
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◆ textureBlendModes
C3D_API UInt32StrMap castor3d::SceneFileParser::textureBlendModes |
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◆ textWrappingModes
C3D_API UInt32StrMap castor3d::SceneFileParser::textWrappingModes |
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◆ toneMappings
C3D_API UInt32StrMap castor3d::SceneFileParser::toneMappings |
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◆ types
C3D_API UInt32StrMap castor3d::SceneFileParser::types |
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◆ variableTypes
C3D_API UInt32StrMap castor3d::SceneFileParser::variableTypes |
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◆ verticalAligns
C3D_API UInt32StrMap castor3d::SceneFileParser::verticalAligns |
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◆ viewportModes
C3D_API UInt32StrMap castor3d::SceneFileParser::viewportModes |
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◆ wrappingModes
C3D_API UInt32StrMap castor3d::SceneFileParser::wrappingModes |
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La documentation de cette classe a été générée à partir du fichier suivant :