Castor3D 0.13.0
Multiplatform 3D engine
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Liste complète des membres de castor3d::Picking, y compris les membres hérités :
addScene(Scene &scene, Camera &camera) | castor3d::Picking | |
getImageView() const | castor3d::Picking | inline |
getPickedBillboard() const | castor3d::Picking | inline |
getPickedFace() const | castor3d::Picking | inline |
getPickedGeometry() const | castor3d::Picking | inline |
getPickedNodeType() const | castor3d::Picking | inline |
getPickedSubmesh() const | castor3d::Picking | inline |
getSemaphoreWait() const | castor3d::Picking | inline |
isPicking() const | castor3d::Picking | inline |
pick(RenderDevice const &device, castor::Position position, Camera const &camera) | castor3d::Picking | |
Picking(crg::ResourceHandler &handler, RenderDevice const &device, QueueData const &queueData, castor::Size const &size, MatrixUbo &matrixUbo, SceneCuller &culler) | castor3d::Picking | |
~Picking() | castor3d::Picking |