Castor3D 0.13.0
Multiplatform 3D engine
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Liste complète des membres de castor3d::MatrixUbo, y compris les membres hérités :
BufferMatrix | castor3d::MatrixUbo | static |
Configuration typedef | castor3d::MatrixUbo | |
cpuUpdate(castor::Matrix4x4f const &view, castor::Matrix4x4f const &projection, Frustum const &frustum, castor::Point2f const &jitter=castor::Point2f{}) | castor3d::MatrixUbo | |
cpuUpdate(castor::Matrix4x4f const &projection) | castor3d::MatrixUbo | |
createPassBinding(crg::FramePass &pass, uint32_t binding) const | castor3d::MatrixUbo | inline |
createSizedBinding(ashes::DescriptorSet &descriptorSet, VkDescriptorSetLayoutBinding const &layoutBinding) const | castor3d::MatrixUbo | inline |
getDescriptorWrite(uint32_t dstBinding, uint32_t dstArrayElement=0u) const | castor3d::MatrixUbo | inline |
getUbo() const | castor3d::MatrixUbo | inline |
MatrixData | castor3d::MatrixUbo | static |
MatrixUbo(MatrixUbo const &rhs)=delete | castor3d::MatrixUbo | |
MatrixUbo(MatrixUbo &&rhs)=default | castor3d::MatrixUbo | |
MatrixUbo(RenderDevice const &device) | castor3d::MatrixUbo | explicit |
operator=(MatrixUbo const &rhs)=delete | castor3d::MatrixUbo | |
operator=(MatrixUbo &&rhs)=delete | castor3d::MatrixUbo | |
~MatrixUbo() | castor3d::MatrixUbo |