Castor3D 0.12.0
Multiplatform 3D engine
castor3d::BillboardBase Liste des membres

Liste complète des membres de castor3d::BillboardBase, y compris les membres hérités :

BillboardBase(Scene &scene, SceneNode *node, ashes::PipelineVertexInputStateCreateInfoPtr vertexLayout, uint32_t vertexStride, GpuBufferOffsetT< uint8_t > vertexBuffer={})castor3d::BillboardBase
cleanup(RenderDevice const &device)castor3d::BillboardBase
getBillboardSize() constcastor3d::BillboardBaseinline
getBillboardType() constcastor3d::BillboardBaseinline
getBufferOffsets() constcastor3d::BillboardBaseinline
getCount() constcastor3d::BillboardBaseinline
getDimensions() constcastor3d::BillboardBaseinline
getGeometryBuffers() constcastor3d::BillboardBaseinline
getId(Pass const &pass) constcastor3d::BillboardBase
getMaterial() constcastor3d::BillboardBaseinline
getNode() constcastor3d::BillboardBaseinline
getParentScene() constcastor3d::BillboardBaseinline
getParentScene()castor3d::BillboardBaseinline
getProgramFlags() constcastor3d::BillboardBase
getVertexBuffer() constcastor3d::BillboardBaseinline
getVertexBuffer()castor3d::BillboardBaseinline
initialise(RenderDevice const &device, uint32_t count)castor3d::BillboardBase
isCulled() constcastor3d::RenderedObjectinline
isInitialised() constcastor3d::BillboardBaseinline
isShadowCaster() constcastor3d::RenderedObjectinline
isShadowReceiver() constcastor3d::RenderedObjectinline
isVisible() constcastor3d::RenderedObjectinline
m_billboardSizecastor3d::BillboardBaseprotected
m_billboardTypecastor3d::BillboardBaseprotected
m_cameraPositioncastor3d::BillboardBaseprotected
m_centerOffsetcastor3d::BillboardBaseprotected
m_countcastor3d::BillboardBaseprotected
m_dimensionscastor3d::BillboardBaseprotected
m_geometryBufferscastor3d::BillboardBaseprotected
m_idscastor3d::BillboardBaseprotected
m_initialisedcastor3d::BillboardBaseprotected
m_materialcastor3d::BillboardBaseprotected
m_needUpdatecastor3d::BillboardBaseprotected
m_nodecastor3d::BillboardBaseprotected
m_quadLayoutcastor3d::BillboardBaseprotected
m_scenecastor3d::BillboardBaseprotected
m_vertexBuffercastor3d::BillboardBaseprotected
m_vertexLayoutcastor3d::BillboardBaseprotected
m_vertexStridecastor3d::BillboardBaseprotected
onMaterialChangedcastor3d::BillboardBase
Quad typedefcastor3d::BillboardBase
setBillboardSize(BillboardSize value)castor3d::BillboardBaseinline
setBillboardType(BillboardType value)castor3d::BillboardBaseinline
setCenterOffset(uint32_t value)castor3d::BillboardBaseinline
setCount(uint32_t value)castor3d::BillboardBase
setCulled(bool value)castor3d::RenderedObjectinline
setDimensions(castor::Point2f const &value)castor3d::BillboardBaseinline
setId(Pass const &pass, uint32_t id)castor3d::BillboardBase
setMaterial(MaterialRPtr value)castor3d::BillboardBase
setNode(SceneNode &value)castor3d::BillboardBaseinline
setShadowCaster(bool value)castor3d::RenderedObjectinline
setShadowReceiver(bool value)castor3d::RenderedObjectinline
setVisible(bool value)castor3d::RenderedObjectinline
sortByDistance(castor::Point3f const &cameraPosition)castor3d::BillboardBase
update(GpuUpdater &updater)castor3d::BillboardBase
~BillboardBase()castor3d::BillboardBase