Castor3D
0.12.0
Multiplatform 3D engine
castor3d
BillboardBase
castor3d::BillboardBase Liste des membres
Liste complète des membres de
castor3d::BillboardBase
, y compris les membres hérités :
BillboardBase
(Scene &scene, SceneNode *node, ashes::PipelineVertexInputStateCreateInfoPtr vertexLayout, uint32_t vertexStride, GpuBufferOffsetT< uint8_t > vertexBuffer={})
castor3d::BillboardBase
cleanup
(RenderDevice const &device)
castor3d::BillboardBase
getBillboardSize
() const
castor3d::BillboardBase
inline
getBillboardType
() const
castor3d::BillboardBase
inline
getBufferOffsets
() const
castor3d::BillboardBase
inline
getCount
() const
castor3d::BillboardBase
inline
getDimensions
() const
castor3d::BillboardBase
inline
getGeometryBuffers
() const
castor3d::BillboardBase
inline
getId
(Pass const &pass) const
castor3d::BillboardBase
getMaterial
() const
castor3d::BillboardBase
inline
getNode
() const
castor3d::BillboardBase
inline
getParentScene
() const
castor3d::BillboardBase
inline
getParentScene
()
castor3d::BillboardBase
inline
getProgramFlags
() const
castor3d::BillboardBase
getVertexBuffer
() const
castor3d::BillboardBase
inline
getVertexBuffer
()
castor3d::BillboardBase
inline
initialise
(RenderDevice const &device, uint32_t count)
castor3d::BillboardBase
isCulled
() const
castor3d::RenderedObject
inline
isInitialised
() const
castor3d::BillboardBase
inline
isShadowCaster
() const
castor3d::RenderedObject
inline
isShadowReceiver
() const
castor3d::RenderedObject
inline
isVisible
() const
castor3d::RenderedObject
inline
m_billboardSize
castor3d::BillboardBase
protected
m_billboardType
castor3d::BillboardBase
protected
m_cameraPosition
castor3d::BillboardBase
protected
m_centerOffset
castor3d::BillboardBase
protected
m_count
castor3d::BillboardBase
protected
m_dimensions
castor3d::BillboardBase
protected
m_geometryBuffers
castor3d::BillboardBase
protected
m_ids
castor3d::BillboardBase
protected
m_initialised
castor3d::BillboardBase
protected
m_material
castor3d::BillboardBase
protected
m_needUpdate
castor3d::BillboardBase
protected
m_node
castor3d::BillboardBase
protected
m_quadLayout
castor3d::BillboardBase
protected
m_scene
castor3d::BillboardBase
protected
m_vertexBuffer
castor3d::BillboardBase
protected
m_vertexLayout
castor3d::BillboardBase
protected
m_vertexStride
castor3d::BillboardBase
protected
onMaterialChanged
castor3d::BillboardBase
Quad
typedef
castor3d::BillboardBase
setBillboardSize
(BillboardSize value)
castor3d::BillboardBase
inline
setBillboardType
(BillboardType value)
castor3d::BillboardBase
inline
setCenterOffset
(uint32_t value)
castor3d::BillboardBase
inline
setCount
(uint32_t value)
castor3d::BillboardBase
setCulled
(bool value)
castor3d::RenderedObject
inline
setDimensions
(castor::Point2f const &value)
castor3d::BillboardBase
inline
setId
(Pass const &pass, uint32_t id)
castor3d::BillboardBase
setMaterial
(MaterialRPtr value)
castor3d::BillboardBase
setNode
(SceneNode &value)
castor3d::BillboardBase
inline
setShadowCaster
(bool value)
castor3d::RenderedObject
inline
setShadowReceiver
(bool value)
castor3d::RenderedObject
inline
setVisible
(bool value)
castor3d::RenderedObject
inline
sortByDistance
(castor::Point3f const &cameraPosition)
castor3d::BillboardBase
update
(GpuUpdater &updater)
castor3d::BillboardBase
~BillboardBase
()
castor3d::BillboardBase
Généré le Vendredi 18 Mars 2022 21:28:50 pour Castor3D par
1.9.3