#include <TextScene.hpp>
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| Options (Path prootFolder={}, Path pmaterialsFile={}, Path pmeshesFile={}, Path pnodesFile={}, Path pobjectsFile={}, Path plightsFile={}, String psubfolder={}, float pscale=1.0f) |
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◆ Options()
castor::TextWriter< castor3d::Scene >::Options::Options |
( |
Path |
prootFolder = {} , |
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Path |
pmaterialsFile = {} , |
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Path |
pmeshesFile = {} , |
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Path |
pnodesFile = {} , |
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Path |
pobjectsFile = {} , |
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Path |
plightsFile = {} , |
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String |
psubfolder = {} , |
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float |
pscale = 1.0f |
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) |
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inline |
◆ lightsFile
◆ materialsFile
◆ meshesFile
◆ nodesFile
◆ objectsFile
◆ rootFolder
◆ scale
◆ subfolder
La documentation de cette structure a été générée à partir du fichier suivant :